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120°

3 new IP's from 3 developers

Sony Santa Monica, Sucker Punch, and Fireaxis all look like they will be working on new projects in the not too distant future.

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Paragon4744d ago (Edited 4744d ago )

Sweet, can't wait to see what they come up with. As for SuckerPunch, where's my Sly 4? :D

lh_swe4744d ago

They've basically said that they're working on a new IP, this ofc doesn't rule out Sly 4 but makes it less likely considering they'll have their hands full.

lzim4744d ago

I'd really like to know what Firaxis could be doing with UE3. would love to hear they'd finally be looking into modernizing their Rails franchise (with physics etc). but if it is just for the sake of new IP.. that will be a harder sell.

Capt-FuzzyPants4744d ago

I think its Firaxis and not Fireaxis right? Anyway I would love new IP's. Sequels and all are good but I like new stuff every once and a while. A new Civ for the consoles would be great too.

Masterchef20074744d ago

I always welcome new IPs to the PS3. No idea what Fireaxis is going to do though.

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310°

God Of War Ragnarok Devs Thought The Game Was "Not Good" Just Three Months Ago, Director Says

God of War Ragnarök is already being hailed as game of the year material, but it's creation was anything but easygoing. GQ talks to Sony Santa Monica's Cory Barlog and Eric Williams about the making of a PS4 & PS5 classic.

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Flawlessmic530d ago (Edited 530d ago )

Well those fears were misplaced.

I've put in about 8 and half hrs so far, finding every chest doing any side quests I come across.

The game plays amazing and looks amazing, Santa Monica have knocked it out of the park again!!!

Oh and yes the side quests are as good as the reviews have stated so far, have completed and honestly they may have ad well been main story quests.

Seems harder than gow 2018 aswell, so it's defs worth while trying to clear areas out before moving on.

Bathyj530d ago

It reminds me of ninja gaiden in the sense that even the lowest level enemy can kill you if you're not paying attention to what you're doing. He can't afford to straight around being cocky have to be on the ball

lucian229530d ago

On normal or easy mode? When I started the last game I started on hard. I was killed in one hit until later when I got stronger.

Made the valkyries a royal pain fighting for first time though lol.

Wondering if starting this on hard mode too is a Good idea

Crows90530d ago

@lucian229
Yes start on hard. From what I've heard lower difficulties start okay but then drop off to very easy. I usually play all my games on hard to accommodate that inevitable decline in difficulty as you get stronger and more experienced with the game.

Bathyj530d ago

I'm playing on hard, but not really hard.The one above normal. Seems like a good challenge. Died a bit in those 3 guys mini boss by the watch tower but doing well.

0hMyGandhi530d ago

I snapped my Ninja Gaiden (for the og xbox) disc in half literally 30 minutes in. Then went out a bought a new copy the next day, and then went on to beat it three times.
Good times.

Pyrofire95530d ago

Seriously, I was doing great once. Just in a flowstate. Then all of a sudden a single Nightmare kills me. smh.

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ClayRules2012530d ago

That’s great to hear the dude quests are that good. Have a great time man!!

I cannot even fathom what it’ll be like when the wife and I boot it up for the first time…so anxious!

Jin_Sakai530d ago

Just started and I can already tell it’s going to be a masterpiece. SSM are an incredibly talented team.

Bathyj530d ago

It unlocked for me at 10.30 last night. I thought I'll just have a quick turn.

Well 2 and a half hours went in the blink of an eye and I got 4 hours sleep before work.

Crows90530d ago

What are you waiting for! Get back to work on that game!

Bathyj530d ago

I did. Got home and put about 7 hours in.

Gianoni33530d ago

Amazing game. Played for 2 hours and wow

ClayRules2012530d ago

Amazing and wow (for just 2 hours) I like the sound of that haha. Music to my ears!

Continue enjoying it! I’ll be playing later tonight, BUSY day ahead for me and the family, but we’re all itching to play😄

ClayRules2012530d ago

If I’m not mistaken (and memory serves me right) Naughty Dog thought the same thing with The Last of Us… And we all know how that was a special game back in 2013! So, knowing just 3 months ago they thought it was not good, yet their desire to hit “Perfect” much like their brothers (Naughty Dog) never has them take the easy route, still work so incredibly hard at their craft - being the veterans overall that this team is, along with I assume new fresh talent, this teams love, passion, care, fire and respect for this game and it’s characters etc. and their love for the fans (in wanting to deliver us a great game) really has, no surprise, paid off.

With hard work, the right mindset and loving what you do, respecting the art of games etc. you will get success. Sony’s first party studios continue to show this again and again. Simply unmatched talent.

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100°

Ghost of Tsushima 2: What We Want To See In The Sequel

Rumours suggest that Ghost of Tsushima 2 is already in development. Here's what we'd like to see in the sequel.

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fortressofsolitude.co.za
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ApocalypseShadow566d ago (Edited 566d ago )

I love Ghost of Tsushima. It is my open world Onimusha. The presentation, the characters, the combat, the respect for the source material which was the Island of Tsushima, etc was just a step up for Sucker Punch.

A sequel of this game would definitely require Jin Sakai in the game. I would also have the game return to Tsushima because that's where the game is about. But it can look quite different on PS5 even if the same areas. The jump in detail, foliage, lighting, AI, new moves, new characters, etc would make the game look and play quite differently than before. You could even have unaccessible areas from the first game, areas that were secret even to Jin, playable areas.

And in my opinion, a portion of mainland Japan. Maybe someone against the second Mongol invasion that is playable and has a story arch that brings him from mainland Japan to Tsushima. And someone else is trying to stop them from reaching Tsushima. This person would have their own fighting style as a Samurai or something else. Characters like Yuna and Tomoe would return in the game as playable story arcs as well. Yuna was a great character that I'd like to see more of. Maybe she is taught by Jin to have Samurai moves but still has her thief like qualities. Maybe Tomoe returns but doesn't return to the Way of the Bow. Maybe she returns with the Way of the Fist. Some martial arts mixed in. Okay. I'm reaching on that last one. But we don't know a lot about Tomoe. That can be fleshed out.

But I'd have something like four playable characters to mix things up with different styles. Jin, Yuna, Tomoe and a fourth character from Japan. Five if you can get a more deadly Norio or a student of his in the game. Monks have cool moves too.

Something like that

Yi-Long566d ago (Edited 566d ago )

Love Ghost of Tsushima as well. Brilliant game.

I disagree on the idea of a direct sequel in the exact same location(s). I would like a new story, in a new location (still Japan, of course) and in a new era.

I think the sequel should have some big lively cities, filled with citizens. I absolutely love Tsushima, but it never had any big towns. It sometimes had a bunch of the standard homes thrown together, but it never really felt like there was an actual community LIVING there. And even when you ‘liberate’ some of the bigger villages/towns, they mostly remain a ghost town, of course still ravaged by the tragedies of a brutal occupation/war.

In a sequel, I’d like to see the streets bustling with life. Think of Yakuza (the game-series), but old times. You’ll hear folks chatting, meeting up for dinner, rushing to work, whatever. Markets where poultry and fresh fish are sold, artists practicing their trade, or selling their works. Etc.

In short! I’d want some actual cities where you believe folks actually live(d), instead of some small collection of generic houses and npc’s thrown together.

Japan is a gorgeous huge country, so it has lots of very different locations, which is why I feel for the next game they should go somewhere else within Japan. Perhaps the Kyoto-Osake-Kobe region, due to historical importance and landmarks, but they could also go a bit more south and go for the gorgeous Shikoku Island.

We learned a lot about the Mongol invasion, so perhaps now learn a completely new chapter from Japan’s rich history, and new aspects from their culture.

I agree having a few different playable characters might be interesting. Jin was of course a jack of all-trades when powered up, but would be nice to have some different fighting styles (unarmed, staff, knives, etc) to change things up a bit.

Looking forward to the sequel. Considering the quality of the first game and how the devs respected the story & culture, and stuck true to what they wanted this game to be, I trust them with whatever they choose to do with a sequel. As longs as it’s still a single-player story-driven action adventure game of course. Wouldn’t want them to suddenly go ‘Beyond Good & Evil 2’ on us …

PhillyDillyDee566d ago

I expect the sequel will take place in a different location and therefore have a new title. Personally I would be fine with a new protagonist but I think we need new weapons and styles to elevate the gameplay above the original. Taking it a step further, I would love a wound system that affects your ability to fight. Something like Bushido Blade if anyone remembers that game.

-Foxtrot566d ago (Edited 566d ago )

Disguises

More non lethal tools

HIDE BODIES…main one for me, like to drag them in bushes more effectively and hide them from others.

Jinns return, will the Shogun go after him, will his Uncle (canon ending in my mind, he wouldn’t kill his family)

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260°

Sony Santa Monica Masterfully Teased God Of War Ragnarok

The trailer for God Of War Ragnarok was a masterclass example in trailer design, packed with plenty small details while still not revealing to much.

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darthv72584d ago

SSM/SMS/SSMS are doing 'god's' work... can't wait.

ClayRules2012584d ago

Haha, like what you did there with the “SSM/SMS/SSMS.”

I can’t wait either, SSM will amaze us all over again, and possibly break our gamer hearts😭😂ԅ 57;

ClayRules2012584d ago

It was a masterclass of a trailer, showcasing one of the most badass looking game trailers I think I’ve possibly ever seen! It didn’t give away too much, stunned us, hyped us up even more and showcased that this sequel could very well (I’m just saying, it’s possible, but I’m not saying it’s 💯set in stone) surpass the masterpiece that was 2018’s gem and masterpiece of a game, in storytelling and fantastic gameplay design etc.

The scope and scale of Ragnarok is reminding me of, based on this trailer, Uncharted 2 (not that Uncharted 2 left it’s linear scope and went wide linear, of course that was Uncharted 4) but in the fact that Uncharted 2 cranked up EVERYTHING from Drakes Fortune to Among Thieves to an 11 in its bombastic nature, gunplay, set piece moments, cutscenes, etc. and Ragnarok is bringing that here, in its own unique way, but with a more living, breathing world in certain aspects; which is so neat and welcome.

SSM has been silently polishing this game up and perfecting it to a level I can’t imagine, wizards, I tell ya.

I wanna see Sindri and Brok fight against evil😁

darkrider584d ago

One the best studios in the world. Only some that don't have a sony machine doubt in the quality of their work.

ToddlerBrain584d ago

The last one but better. 10/10

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