Too Human is aiming high. After GameSpy's visit to developer Silicon Knights' Canadian studios, GameSpy was impressed with the game's cinematic flair, the huge potential for accessible but rewarding combat, and instantly addictive combination of leveling up and collecting exceptional loot (hello, Hammer of Grendel.) There are some issues, but there's also quite a bit of time to handle those before the game's release next year.
+ Focus on accessibility
+ Good storytelling
+ Role-playing system depth
+ Mapping of myth to technology.
- Frame rate
- Inaccurate control scheme
- Need to see higher-level characters.
GameSpy posted two new exclusive montage videos on October 15. They are attached below.
GameSpy also posted 50 new images on October 15. They include screenshots, wallpapers, and concept arts. Only 15 are attached here. The "Alternative Sources" section below includes a link to GameSpy's Too Human image library.