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Submitted by MAJ0R 1196d ago | news

Kazunori Wanted “Another 2 Years” for GT5 Development

This interview conducted with Kazunori Yamauchi shortly after the release of Gran Turismo 5 has been flying under the radar since it was published back in February. It was just recently brought to my attention and, though there’s obviously no bombshells, it provides a few interesting details worth highlighting here: (Gran Turismo 5, polyphony digital, PS3)

Emilio_Estevez  +   1196d ago
I love GT5, but this dude is crazy....How long does he think he should get? He would say it's a pursuit of perfection, but where does it end? Before you know it it's coming out for ps5. Guys a clown, get more employees or something. No game should take that long - looking at you too Duke
#1 (Edited 1196d ago ) | Agree(42) | Disagree(8) | Report | Reply
jc48573  +   1196d ago
people do get old you know.
darthv72  +   1196d ago
well...
perhaps within that time there would have been a forza 5 and pgr 5 to compete with gt 5.

There is a limit to striving for perfection and that limit is somewhat driven by the fans. Take to long and you lose your base. Release to soon and the fans claim its not complete.

I think the game is fine the way it is. There has to be some room for improvement otherwise what would be left for a gt 6?
I_find_it_funny  +   1196d ago
Sony should really slap him in the face, he's dreaming or something
DaTruth  +   1196d ago
Why wait? Release GT5 as it is and in 2 years, release GT6 as everything you wanted GT5 to be!

I'm sure GT fans can stand buying 2 GT's, if Forza fans can buy 4 Forzas in that time and still not get a product on par with GT5!
Pwnage2u  +   1196d ago
Whats wrong with a perfectionist?
jc48573  +   1196d ago
i've been there and it's not prettible bro.
karl  +   1196d ago
he is kinda crazy.. since no game will ever be perfect he probably would never release it without some deadline xD
gamingdroid  +   1196d ago
Problem with perfectionism is things never get done!

I would know....
DaTruth  +   1196d ago
I thought that was called "procrastinating"!
Downtown boogey  +   1196d ago
I think the problem is that they don't have enough artists. That's why modeling of cars took so long and that's why the damage modeling is physics based rather than texture and shape based.
BABY-JEDI  +   1196d ago
Maybe his managerial skills should be perfected by hiring more people to model said vehicles ? I think he really should have done this perfect idea LoL
PirateThom  +   1196d ago
It's easy to say that, but managing more people leads to lapse in quality and when you see the sheer detail of those premium cars, nothing comes close... but, at the same time, I think PD could do with a shake up and more staff. Kaz should maybe step down as president and take upon lead design without letting the logistics get in the way and have someone in place to say when enough is enough.

Kaz has too much vision, he wants everything, but there's really no way for him to accomplish it, Sony had to effectively step in and say "the game is coming out" and release it before it was ready, as the vast improvements via the patches have shown, simply because it took away their ability to add new things and shifted focus to perfecting what they have. If someone had done that before the game released, GT5 would have been a solid 9/10 game or higher. It has all the vision and handling you expect from a GT game, but it lacks the polish of a GT game, especially when you compare how stunning some of the graphics in the game are to how horrible others are. That "standard/premium" stuff is something I never thought we would see in a GT game and it's obvious it was just to hit a bullet point. GT5 has about the correct number of "premiums" for an odd numbered GT game.
#1.3.2 (Edited 1196d ago ) | Agree(4) | Disagree(1) | Report
BABY-JEDI  +   1195d ago
@ pirate thom, much respect & I totally agree with you. Polyphony have had to step up their game for release & pull together their game plan. GT5 is immense, however a new managerial line has to be drawn to present realistic deadlines & a realistic vision of this.
vulcanproject  +   1196d ago
Polyphony almost certainly do need more employees for modelling. Turn 10 have three times the number of staff, and even have contracted some for modelling work. GT5 had a huge budget for wages for 100 people over 5 years, maybe they could double their employ and deliver a game in half that time for the same money...?

Of course huge development teams mean that quality control and directing the game become more difficult, a small team is a flexible communicative team. However more staff could really make a big difference to polyphony, more so than a typical developer. Modelling work on a sim racer is something you can usually supervise fairly consistantly- It either looks exactly like the real thing or it doesn't!
gamingdroid  +   1196d ago
Adding more people to a project doesn't necessary equal more productivity. With more people comes a heap of other problems, that is why managing a big team is such a challenge.
vulcanproject  +   1196d ago
Ummmm....yeah. I think i said that...and covered it fairly well. Namely the idea that if any developer could benefit from more staff then it would be polyphony.
chidori666  +   1195d ago
i love Kazunori...
perfection of course its a good thing.

gamers want quality from a quality company like polyphony.better game and more content is the result for GT5.
Crazyglues  +   1195d ago
Yeah this is the problem, more time can always fix things and add things.. -but then when does the game actually come out?

You just can't develop forever it's ridiculous, instead fix the rest of the stuff in an update if your trying to make perfection..

(it's ok you can come out with a 5 or 10GB update that adds -a parking garage - new tracks - better crash detection - tweaks everything from photos to sound) -that's fine and you can even charge us a 10 bucks or 15 bucks that's fine..

That I can understand, but delaying the game another 2 years would have been ridiculous -Hell in another 2 years it would be time for GT6..

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#1.6 (Edited 1195d ago ) | Agree(1) | Disagree(0) | Report | Reply
sinncross  +   1196d ago
Polyphony are rumoured to be t E3. I fully expect them to announce big additions to GT5 including more tracks, more cars, and maybe even the FIA GT and DTM racing genres.

Would be great!
Emilio_Estevez  +   1196d ago
That would be very cool....there were rumors of new tracks b/c people saw some picks of the track logos....Wouldn't be surprised if they added a lot of stuff.
thereapersson  +   1196d ago
I'd love for PD to announce another non-GT related game
Maybe a sequel to Omega Boost or something?
despair  +   1196d ago
they probably are developing something for the NGP so that's probably the primary focus at E3 for them, if they're there.
Nodoze  +   1196d ago
I hope that what they are presenting has NOTHING to do with NGP! I sincerely hope it is more GT5 content. Updates, more polish, more premium cars, and most importantly...more tracks.

PLEASE PLEASE PLEASE!!
sinncross  +   1196d ago
Maybe the announce cloud gaming for GT5 for NGP from the PS3 (something Kojima hinted at).

GT5 is big so maybe it could be like you download parts of the game onto your NGp to play. Like, a single race and a singlec ar from your garage, or more?

THat could be a sweet update (as logn as more cars, tracks etc for the main game come to)
Dread  +   1196d ago
lol
Surfaced  +   1196d ago
Perfectionist.

The extra 2 years would've been enough to get all 1000 of the cars to the Premium level.
offdawall  +   1196d ago
gt5 sold like 7 million already .... Their good
CobraKai  +   1196d ago
Personally, I would love "premium" tracks for those premium cars.
macky301  +   1196d ago
And people are stil crying,.. Yes there are a few inadequacies ,.. They fixed the most of them,.and are still fixing them,..

But seriously people,.. I have never even imagined a game so damn big on that level of everything. It is not even a game, but more like an operating system or a platform by itself. I am like level 20 or something, and probably haven't even seen all the tracks and shit,.. It is mind boggling,..
#7 (Edited 1196d ago ) | Agree(2) | Disagree(5) | Report | Reply
soundslike  +   1196d ago
The game came out in November....and I haven't had any trouble finding new things to do. I play it pretty often, as well.
thekiddfran  +   1196d ago
ah here, kaz you are nuts man!!!!
Shadow Haze501  +   1196d ago
A premium Amuse Carbon would be badass.
Pyscho_Mantis  +   1196d ago
theres an amuse s2000 turbo
jizzyjones  +   1196d ago
Spec 2 update please
#10 (Edited 1196d ago ) | Agree(0) | Disagree(0) | Report | Reply
Killzone3___  +   1196d ago
yea , we all know that he want moe time , that's why sony made him release it and let him making gt6 , he said that not me , he said he's making gt6 after gt5 finished , he want it to be perfect for him... he will take 3 years to make gt6...
#11 (Edited 1196d ago ) | Agree(1) | Disagree(0) | Report | Reply
upturned2  +   1194d ago
I believe it'll take 3 years too. At the most.
PSjesus  +   1196d ago
GT6 on PS5 confirmed.....
DelbertGrady  +   1196d ago
Or just find a more efficient model for development.
Relientk77  +   1196d ago
Damn, he really wanted to try to perfect everything I guess
CrackHeadGamer   1196d ago | Spam
guigsy  +   1196d ago
He's obviously a talented guy but he needs a reality check. GT5 should've been released in 2008.
Pledius  +   1195d ago
step down from that seat Kaz... and just be the lead designer or something because right now you're trying to cover way too many things and you can't do them all efficiently.

you just worry about design and let someone else take care economic side of things

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