Warp Zoned writes:
"It might be difficult to believe, but Need For Speed began as a racing sim. While the franchise might be known for high-speed police chases, loose physics, cheesy stories, and the immortal Razor Callahan, the original game (for the 3DO, no less) was a realistic take on driving a car at high speeds. While EA attempted to return NFS to its roots once before – 2007′s Need For Speed: Pro Street was something that could be described as a racing sim – 2009′s Need For Speed: Shift was the first time they’d really tackled the genre in such a forceful manner. The result was a game that couldn’t quite hang with Gran Turismo or Forza Motorsport, but managed to carve a niche that wasn’t really around – a realistic racer that wasn’t bogged down in endless menus and needless complexities. It was something to build upon, and with Shift 2: Unleashed, they’re doing just that."