Game Rant's Andrew Dyce writes, "There is a fine line between an artistic expression and a commercial property, and the difference is one that video game designers must struggle with on a daily basis. With the constant development cycles that major developers and publishers eventually get into, feedback from fans and critical reception is easy to come by only days after a game hits retail shelves. In the case of Dragon Age 2, fans and critics alike made it clear to developer BioWare that many of the changes in direction the team had implemented with the sequel were not what they had hoped.
So with Mass Effect 3 still in development for a rumored November release, we’ve started to wonder if the sea of complaints and wealth of shots taken at their most recent property will encourage ME3‘s developers to re-examine, or change their own plans for the third installment. It’s never too late to make a game better, after all."