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Game Programming Tips: Using Unity's GameObject structure

indiePub has published an article written by game programmer Jon Schreiber that offers some Unity programming tips for game developers.

From the article:

"For those new to Unity, the script system in it is based on components which is a bit of a change from the normal inheritance-based entity structure.

While it is still possible to use inheritance in Unity’s script system, it is important that it isn’t always the first tool you reach for."

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