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CVG interview: S.T.A.L.K.E.R. Clear Sky, part two

CVG recently caught up with S.T.A.L.K.E.R. developer GSC Game World to grill it about Clear Sky. This is the second and concluding part of the interview with project manager Anton Bolshakov. Warning: potential plot spoilers ahead...

CVG: What about multiplayer additions?

Bolshakov: For Clear Sky multiplayer we will deliver a number of new maps. We've already added physical objects to multiplayer and keep experimenting on some other stuff (such as vehicles in MP). If all the experiments go successfully, we may even introduce a new multiplayer mode in the prequel.

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