1UP: Our quick rundown of some of the bigger differences separating Resistance 3 from its predecessors.
pre-order. Multiple copies.
Um, Joseph isn't a Sentinel anymore, and he was cured of the chimeran virus and now is a normal civilian with military training, right?
CAMPAIGN CO-OP! Where the hell is THAT!
You saw it in the first one.
so what their is gone be campaign co-op then yeah just like in the first game??
read the headline "Things....That You Didn't See Before" Its a welcome return from resiatnce 1 though, along with the weapon wheel and health packs. Pity they droped the 8-player coop from R2, taht was sweet.
I felt that they were really easy, so they got boring quickly. Even when the health pools of the enemies were turned up to compensate for the seven additional players, it was still pretty simple to see the end of every level provided the game was full. You could always play on Superhuman difficulty, but it still wasn't all that hard. I do wish online co-op would return, but in a more focused way. In R2, it seems Insomniac had a "more = better" mentality.
Love meh Some Insomniac games!!!! a 40mm and sniper rifle...is all i need in my so called life...:(
I honestly would have preferred them to focus on improving resistance 2's co-op mode instead of ditching it for the unoriginal cod like competitive mode that we experienced too much of this gen. I actually wouldn't mind the competitive mode if it was unique and more like the first game. But in the end ill be getting this game for the single player campaign and its campaign co-op, which to me is what matters most.
I hope the story in R3 is as easy to follow as it was in R:FoM. The story in the second game seemed to lean towards the standard military action movie/game, which I can never seem to understand (Bad Company 2, Modern Warfare 2). Keeping a story deep, interesting, but not complicated or hard to follow is what I hope Insomniac is able to pull of in this latest entry.
They already had invisible snipers in Resistance 1, too. My favorite mechanic was the ability to slow down time. Man, the people who write this shit--well, their attention spans are low as hell when it comes to remembering things that happened to, oh, I don't know... the most popular game at PS3 launch.
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