Edge Interview: Balancing Brink

Edge: We spoke to Splash Damage lead designer Neil Alphonso and creative director Richard Ham to find out how they approached the task with upcoming team shooter Brink, how you go about catering for new and experienced players alike, and how to encourage teamplay.

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Septic2779d ago

I really hope they nail the whole free-running aspect of the game. That is, in my opinion, what will really differentiate this game from the myriad of other shooters.