No Apologies Necessary, MLG

On April 1st, 2011 gamers came to Dallas, Texas in order to compete in the eighth Major League Gaming tournament for bragging rights and prize money. The tournament boasted players competing in Halo: Reach, StarCraft 2, and Call of Duty: Black Ops. With such big-name titles being played by some of the best gamers around, it's no wonder that this year's tournament was a record-breaking event in trms of viewers, either online or in person. In fact, with 150 countries tuned into the action, live High Quality and Standard Quality streaming for online viewers eventually shut down due to overcapacity strains.

Even though the MLG website tried to bring the streaming back up, their hardware couldn't support so many people viewing the competition. Since this happened, MLG has published a public apology to the fans of the MLG community who were denied access to view the tournament.

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italianbreadman2776d ago

MLG is really growing. The author is right about the implications of what transpired in Dallas for the industry as a whole. Good things.

Emilio_Estevez2776d ago

That's great news that they got too many people to watch, now they know and should be prepard for it next time.