Therein lies the problem with Swarm: fairness. The controls should be tight to accommodate the high difficulty, but the use of the L2/R2 buttons always makes things feel slightly too loose. There are even two face buttons (Square and Triangle) that aren’t used at all and remapping the controls yourself isn’t possible. Players are encouraged to sacrifice their swarmities as they race through the levels, but some of the more interesting mechanics require a generous batch of the little guys and the luxury of taking your time… which you seldom have. LocoRoco for PSP did this sort of thing far better way back in 2006.