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Controlling weapons with Kinect

It was only a matter of time before someone would figure out how to weaponize their Kinect. Hacker [Jonas Wagner] was fiddling with his Kinect one day and thought that it would be cool to launch missiles simply by gesturing. Not having any real missiles on hand, he settled for controlling a USB-powered foam missile launcher instead.

He mounted a webcam to the top of his rocket launcher to record video of his victims, and with a bit of Python along with the libfreenect ilbrary he was well on his way to world cubicle dominance. The Kinect waits for him to pull his hand out of its holster in dramatic fashion, monitoring his movements for tracking purposes. Once the launcher has been armed, the Kinect watches for [Jonas] to pull his hands out of frame before firing the rocket.

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hackaday.com
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DrFUD2682d ago ShowReplies(2)
DrHouse2682d ago (Edited 2682d ago )

That hack is pretty bad, its extremely laggy, that alone makes it useless.

gamingdroid2682d ago

Yeah, he definitely needs to fine tune the controls.

fr0sty2681d ago

Man... if this were actually used in warfare... gives a whole new definition to BAM There it is!

I feel for the guy on the receiving end of that glitch though. I'd hate to see the firearm equivalent of an avatar's shoe!!!

Burning_Finger2682d ago (Edited 2682d ago )

Why not just use a damn controller with "BUTTONS".

Kinect seriously makes the human race looks like a bunch of idiots.

YodaCracker2682d ago

Maybe someone would want a different kind of experience?

gamingdroid2682d ago

Why don't we just make a game that "beats itself" with the push of a button?

SixZeroFour2681d ago

this was controlling a real world "weapon" not one in game, you do realize that right?

2682d ago
Neko_Mega2682d ago

Lame, it doesn't even move at the same speed as the guy, yeah Kinect would be are reason why we say "Sorry I didn't mean to drop the A-Bomb on you".

Computers and keyboards will stay better than hands free.

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