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Destructoid Preview: Fancy Pants Adventures

When Brad Borne first announced back in November that his successful Flash series Fancy Pants Adventures would be coming to consoles, a myriad of thoughts arose in my mind.

The first two games lent themselves well to the Flash medium and, despite their rather plain artistic style, garnered a tremendous amount of praise for their unique momentum-based gameplay mechanic and fun and inventive level design. The simplistic look of the game alone, however, may have been enough to question why EA chose to showcase this as part of their small but growing collection of 2D console games.

The real question on everyone's minds, though, is 'does the third installment in the Fancy Pants series provide enough of an improvement to justify a console purchase or is it just more of the same?

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