DasReviews writes: "One of the big aces of DX11 was its multi-threaded capabilities. DX11 would enhance the scaling and would be quite beneficial to all those CPU bound games. Ironically, there wasn’t any game that offered proper DX11 multi-thread rendering till recently. Hell, even Nvidia hadn’t included any command lists to their drivers about the multi-thread rendering. Everything is about to change though, as the first 270.xx ForceWare drivers have finally enabled the full support of it..."