As many games have slipped from the Playstation 3's Holiday release lineup, Ratchet and Clank Future: Tools of Destruction has become an increasingly important title for Sony.
i am really looking forward to this game, i cant wait. the graphic is super nice. he describe the graphic looks like it was rip up straight from a pixar movie.
Micrososft promised Toy Story graphics but now it is Sony that has stepped up to actually deliver them. The demo is amazing.
EDIT: Ohh two disagrees. What's the matter sissy boys, the truth about that Toy Story graphic business hurts doesn't it.
Played the demo last night. It was actually a little overwhelming how amazing it looked - really brings you into the game even more.
As far as the constant comparisons to Pixar - this game is beautiful, but no game even comes close to "Pixar quality" graphics yet.
Yeah the game looks really really good. I doubt any game will achieve "Pixar" graphics anytime soon, but the game looked better than I imagined and surprisingly..the Pixar comparison wasn't too much of an overexaggeration. I can't wait to see another level besides the city level, but I'm glad they're not spoiling much of the game and keeping it under wraps
I got that one about a month ago and the graphics were great, but they didn't look like they were pixar graphics like i saw in the trailers.
However being that it was a while ago they probably improved the graphics so it might even look better.
Either way i like the R&C series so i cant wait. :)
I don't know for absolute fact since I don't have the disc, but I'm pretty sure they are exactly the same. It's just the very beginning of the game - Quark calls Ratchet for help and they hurry over while Metropolis is being torn apart looking for Ratchet. If that's what the disc one is like, then yes, it's the same.
I have played the demo of the game on the disk you can get from eb/gamestop as well as the downloaded demo from the psn. They are pretty similar but there are some differences that I noticed right away. If i remember correctly, you jumped right into the demo on the disk version while there is a menu to add subtitles right away on the downloaded version. The graphics to me at least look a little sharped on the downloaded version as well as no screen tearing. One obvious bug that got fixed was when the fish fall to the ground (after killing the bigger robots) they do not become bugged and get stuck in the ground. Also, the part where you use the six-axis to steer ratchet in the air seems more responsive in the downloaded version. One other major thing was that the difficulty has increased from the demo disk version to the download version with some additional guys added in. One other minor thing I noticed, is on one of the parts where you land from using one of those jumper pad things, a tall four legged robot is on the same platform as you for about 2-3 seconds, which I never recall happening in the demo disk version.
i might as well just try the downlaodable one as well. Thanks for the info.
Art Direction aside they look pretty damn comparable to me.
I was Amazed when playing the demo yesterday the level of detail and the quality of the textures.
There was just sooo much going on at once my eye was just all over the place.
The graphics are top notch 720p60fps. The audio is great, you can hear distant sounds all around, very impressive indeed. I have never played a RnC before, but I'm definitely geting this game, loads of fun
If you have time you should check out the first 3 as well. They are fantastic.
yeah, you should definitely pick up the others; they're really great games.
@Leg-End: Deadlocked was really a filler game to tide us over, and it served it's purpose. You right in that it isn't the real R&C experience, or what made the games great.
its the best but stay away from number 4
ouch they messed that one up imo
.....game, played through the demo twice today. I love the disco ball grenade thing......its great. The graphics are pretty damn nice too, i hope this game is of a good length. Insomniac do make excellent games, props go to them for doing a great job on the PS3, lets hope Sony values all their great work.
that the game length is roughly between 14-16 hours. Not too shabby if you ask me.
I downloaded it of the american playstation store but it had no sound with it.
So the demo itself seemed fine but i deleted it because of the no sound problem.
Dont know if this a new ploy or something to stop us using usa accounts here in the uk where we basically get screwed and have to wait ages for anything.
can't wait for it...
Warhawk FTW though absolutely love this game this has changed so many minds of friends that have a 360, seriously online co op is an absolute freaking blast, me and 3 of my mates on the same map on a 40" screen is absolute bliss, the game is addictive and has really fun gameplay...
insomniac games-R&C, R:FoM
imsoniac Games have been solid and have met their deadlines with the PS3. I hope that Sony realizes how important this game will be along with how important Resistance was for them.
Good Job Imsoniac!!!!
When it cut to ingame action for the first time I just stood there waiting for the cutscene to continue. After a few seconds I moved the left analog stick just incase and to my surprise Ratchet moved.
Thats when I realized that I was no longer watching the cutscene, but playing the demo.
Seriously, it looks awesome, it has the humour the R&C have used us to and the gameplay is really easy to pick up and play, plus its varied (shooting, platforming, 'sidescrolling', not to speak about the part where you have to use the Sixaxis - its amazingly done and its VERY responsive).
Good stuff from Insomniac, as usual ;)
Its amazing how they can put out a game like this just 12 months after they finished Resistance.
I guess they will be taking a short vacation and then start working on Resistance 2 which, if they follow the trend they have set themselves, will be out in 2008.
P.S. To the guy who was wondering about how long the game will be: Ted Price, CEO of Insomniac, said its around 14-16 hours long. Again, props to Insomniac for making a game of this caliber in just 12 months and delivering more hours of gameplay then games that have been in the making for more than 3 years sometimes do.
another game xbots will complain about
Yep. Lol. like: "But it doesn't run 1080p @ 120fps" :)
The demo is out? How is it and how the hell did i miss out on it coming to the psn?!?!? How many megs is it? Wow i gotta ton of demos to play when i get home; cod 4, ut 3 and now this. My brain hurts, i have to many awesome games to play right now! I still haven't even found the time to get the rest of the skulls in halo3 and mass effect, crysis and drake are right around the corner. Man it is a good time to be a gamer.
i was gunna say when i replied to your reply this morning. enjoy anyway. day 1 purchase for me and this demo was the first time i'd touched a r+c
How long is the demo? I have never played a rc game before either but the graphics are amazing so i have to try it. Is it 1080p by chance?
Nope. 720p @ 60Hz. Sustained, with a full detailed environment (like ships, explosion, breaking buildings, etc).
The screen tearing is gone now. I'd wish they'd allow me to flip x/y rotation in the demo, though. Needed some time to get used to (and am still not there 100%). The download has improved over the BD, actually (I was expecting it to be the same version).
And there's one thing which I haven't noticed in the BD demo version, but in that game (and lately in Graw2 and before in Transformers): Triangle errors. (I saw that on a Uncharted video, too, so I think that's not my PS3 which acts weird). Anybody else has this issues ? Is this a firmware bug or game ?
But other then that game is damn sweet. Sometimes to fast and responsive. You touch the stick just a little bit, and everything moves - absolutely smooth.
...the only thing is
1. it's 1.6 GB, so you'll have plenty of time to enjoy your other demos while waiting for this to download
2. If you've played the previous Ratchet games, you'll blast through this in 10 or 15 mins easily, but it definitely puts on a graphical showcase. It's worth downloading just to see it and move the camera around, let alone play it.
1.6 gig?! that demo is a monster! Thanks for all the info guys.
I played the Demo lastnight, and I was in shock and awe. The graphics are UNBELIEVABLE. It looks incredible, and the gameplay is FANTASTIC. This is a truly NEXT-GEN game. Unlike Halo 2.25. No game on the 360 can compete with this also. Add to the LIST BABAY!!!!
Xbot zombies like NoJizzLikeMoJizz cant even buy the PS3, so i feel bad for them, because they are really missing out on next-gen games.
Ratchet's Face takes up more gigs than the entire Halo 3 disc. 640p. Spare me. Wait until Halo 3 gets ported to PS3 and you'll see a 1080p greatness.
Ratchet & Clank is what a true Next Gen Platform should play like. It's only competition is Jak & Daxter which also is PS3 exclusive.
Note to Xbots:
Finish the fight, trade your 360
P L A Y B 3 Y O N D
neevr got into R&C on the PS2 - but after playing the demo - i see ive missed out.
the graphics are amazing! i was blown away...it isnt pixar graphics - but its the closes thing out there to it...i say by 3 year games like these would be so close to those type of graphics but for now - its amazing - nothing out there compares - and its a blast...i kinda liked the sixaxis part when falling - to bad it wasnt longer
Yeah, the sixaxis stuff in the demo was great! And it sounds like the rest of the implementation (controlling Tornado Launcher, etc) was really well done as well. I like what IG games has said so far. They actually removed tilty functionality from some parts cause it didn't work. Some other dev's seem to want to add it to everything under the sun, making it really feel gimicky, go Insomniac!!!!
There are definite difference between the downloaded and they demo disk version. The demo disk version IS the E3 demo code. It features screen tearing some pretty bad framerate hits and the controls are a bit off.
The downloaded version is near final build quality and oh my, the difference is night and day!!! The controls are super-tight, I think it is even an improvement over the first 2-3 games. Everything is so polished, the framerate is nearly rock-steady all the way through, there is no screen-tearing whatsoever, and everything is just so damn beautiful.
This game is going to sell PS3's bar-none. I think its safe to say that it will likely score in the 9's as the first game did on the PS2. BTW, there are hints that this is true as Brian Allgeier mentioned in the latest Full Moon Show that first reviews would hit shortly and they are happy with the scores. So for you score whores out there, not to worry.
Overall, I am most impressed because playing through the PSN demo was more exciting than playing the E3 demo disk version because everything works so incredible well. I can't wait to pick this game up in a couple weeks!!! INSANE!!
wow waaaayyy better than the disc, just got done playing them both
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