VGW's Jen Bosier: "Part of what diminishes games like the F.E.A.R. series and Dead Space is that while I may worry about conserving ammunition, I’m still packing a gun. Or a shotgun, or a damn rocket launcher. The challenge is “how am I going to kill this thing with my extensive arsenal of kickassery,” rather than “how do I survive this?”
Got that retro survival horror bug? Here's Chit Hot's picks for the seven best survival horror games from yesteryear.
Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
Clock Tower PC and console ports have beeen announced for early 2024, with physical releases for the classic horror game also planned. Features list revealed along with more details.
i have never played this one, but i have seen alot of stuff and ill absolutely going to get it.
I bought this for the PlayStation and it wasn't cheap on ebay along side of The city of the lost children.
I remember playing this one on my PC some years ago, with an unofficial translation. Of course, I sailed the seven seas for that, and this will be an opportunity to own the game legally/revisit it on my console of choice, so I’m looking forward to this.
Capcom recently revealed interest in reviving their dormant IPs, so it's time to look at which Capcom series would make sense to return.
Breath of Fire, Knights of the Round, Saturday Night Slam Masters, a proper Bionic Commando game, Ghosts and Goblins. I am all down for Dino Crisis loved 1 and 2 one thing I like about Capcom is their massive library of games that need to be brought back to life. Next to Konami, Namco, Sega, old Squaresoft, Capcom was and is another one of my favorite developers. I would like it if Disney would just let Capcom make a Marvel game or two or Disney should let Capcom handle some Disney games. Capcom pulled of some great games with both Disney characters and Marvel characters.
Breath of fire would be number one choice.
Glad to see it getting some love in the comments. I loved these games 1 through 4.
Not dragon quarter
Dark Stalkers, any fighting game - or side scroller - really, just not with SF's current art direction.
Really interesting article, and I think you definitely have hit a major point.
I think she hit the nail on the head with the "boring middle third" thing. That happens to me a LOT in horror games.
Makes sense
I'd like to see a game like Silent Hill take the Heavy Rain approach. Make it about the experience, not conserving ammo and taking a 2x4 upside a faceless army of nurses. I think Alan Wake faltered for the same reason. By halfway through, I was so sick of killing a small nation worth of shadowy figures to get to the next story part. Much creepier to avoid than to confront. Amensia proved this even though I think that game's creepiness came from sound design.
What an article...kudos to the writer