"Last week the internet was alight with the buzz of GIRP. By Ben Foddy (who is well-known for QWOP, a game I thoroughly stink at), GIRP takes you into the world of the ragdoll free climbing (a very elusive world apparently). The goal is to climb as high as possible and “outrun” the rising water. It sounds simple enough but it’s surely. Lack of momentum, hand holds that are too far to reach and taking the wrong path are all factors that need to be taken into consideration while making your ascension from your watery grave."
-John from That Gamer Hub