GRTV met up with Socom 4 game director Seth Luisi to discuss the multiplayer modes, control methods and Zipper's return to the franchise.
Definitely buying this game. It looks super sick.
I am having so much fun with the beta. This is my first console Socom game, and it feels so different from the other games I've played.
as a hardcore Socom fan i can say it has won me over... I understand its not THE OLD SOCOM but it is Socom and like all Socoms its a thinking mans shooter. I love the slower gameplay
Slow? Socom 4 is not slow. Infact Socom 4 has the fastest gameplay out of all the Socoms.
should have made that clearer its slow compared to what i have been playing since Socom in 2005
It is a thinking man's shooter. Man, this game is going to be my favorite this gen. I've had some awesome moments. I remember heading towards the warehouse on Port Authority. There were some enemy players just waiting on us. The moment they peaked out to fire, I dived towards a crate in front of me. I slowly made my way to the crate in the ensuing gunfight and propped myself up against it. I switched to my sniper rifle, leaned out and BOOM! - headshot right to the remaining guy behind the shipping bins. AWESOME. Especially when you're mic'd up with friends.
and add breach. and extraction, atleast, then it's a definite purchase. Also remove the aiming reticle when in cover.
after a long wait(download and install) I played for about and hour and boom turn it off If it do come out in 2 weeks they need a lot of work to do and fast because it needs it !!or it will another mag and it will fail harder!!!
I deleted it already. I had it since Plus got it. I kept getting the grenade glitch. I will throw a grenade clear across the map but it still killed me. Also I kept getting the gun glitch where I couldnt get out of the armory and had to quit game. Got tire so I deleted. @ Pimp, Someone told me once you unlock the gun MOD5 it starts the glitch I spoke about. I unlock Mod 5 for the M4.
never had any of those things happen and i have played a bit over 3 hours
That happened a few matches, but there was lag present, so that may be the cause. Rarely happened so far in my 23 hours.
MAG sold over a million copies, which isn't bad for a new IP that's online only, and still has plenty of people playing it. I play all the time and rarely wait more than a minute between games. Granted, that's using Multiqueue, but as long as I can play when I want without waiting too long I'm happy. I guess your definition of "fail" differs from mine.
Yeah MAG didnt fail. It took me some time to adjust to the game modes but once that happened over 300 hours later I got the platinum trophy.
yeah it sold well and maybe i push it a little by called it fail ,but it was really hype with the 200+ players and it dint feel nothing like that plus it was like rush or someting ,I dont know I dont like it at all !!!but again is my opinion
i cant even get onto the beta, i just get a game update that takes around 30 minutes to get to 1percent
Aside from a few little problems, I think Socom 4 is great. The opaque voting box is totally lame and I kind of agree that they should do something about the reticle during cover. Also, strafe speed could be a bit higher. I could move WAY faster than that sideways in real life and I'm not a Navy Seal. It may be for the best though, but should probabably be tweaked. Most hardcore shooter I've played online this gen easily, except maybe battlefield BC2. I love the bullet spread, HS sound effects, precise aiming, etc. As long as they don't lower the bullet spread to cater to COD players I will be picking this game up.
even a seal running sideways will slow that run if they are shooting.. more like a fast walk or slow jog but they would not run like sports star covering ground and be able 2 shoot a weapon with a purpose.. i dont want COD
socom2 still better
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