Reviewers claimed that Final Fantasy 13 played out more like an interactive movie than an actual game. Could they have looked over one of the most intensely emotional storylines in the Final Fantasy series?
One of the Flaws no one has really mentioned in this game yet that was overwhelming to me....Why the hell did Summons do practically no substantial damage and yet recovering the TP to use one took so long?
this is true, summons were basically garbage in this game, looked amazing but thats all. my other gripe was the main villain being is lame as xenosaga 2's main villain. other interesting villains werent in the game long at all. i still enjoyed the game, hopefully ff13-2 will be a good improvement, and i honestly cant wait till ffV13
To be fair long gui was made a hell of a lot easier using vannile's summon. Otherwise they were garbage though.
That was always one of main complaints as well. Summons have always meant to give you that extra power needed to win hard battles. The summons in this game were worthless, and the animations of their attacks were dumb as well. Whatever happen to making summons attacks like (Diamond Dust, Mega Flare, and HellFire) deadly as well as beautiful. Sqaure Enix failed yet again...
they means whinning for 10 hours straight, then yes. It was a very emo drama.
When your farming for Gil trust me the summons come in handy against the long guis and adamantoises.
FFXIII's story barely made me care. How did it "raise the emotional drama". Nearly every cutscene was "blah blah l'cie blah blah fal'cie blah". "this Final Fantasy game attempts to try something different...he player is free to control the camera to look at everything around the characters." - Yes mister author guy, this is a truly remarkable feature! /s
Not liking a story doesn't make it a bad story. It was pretty good for a game, if anything didn't make you care about the story, it was the awful gameplay that accompanied it. I don't think I've ever seen a game that's been so fantastic in some aspects, and so awful in other aspects, in a very long time. Not since FFXII, at least--which, ironically, had the opposite problem. Well, here's hoping XIII-2 or XIII Versus will actually be good. I mean, S-E has had 10 years already. Surely they can pump out one good game.
It's not just that I didn't like the story. The storytelling itself wasn't good. It felt like I was being push by it. It almost felt like it played itself. And then filling me in with the rest of the story in logs is just... idk.
What emotion? The script was too bland to warrant any real emotions. FFX blows this out of the water.
I agree, I think what the author sees as emotion is nothing but teenage drama. I have enough drama to deal with in RL, I don't need to go take on these ridiculous character's drama.
I remember that scene and the emotions were hardly believable.
Venille's voice is nerve wrecking. Heck even after saving the world with lesbian powers it was still grating when she narrated what happened. CGI looks great though if anything else...
Agreed. His mother dying was a good idea, but it was poorly executed. Yes, I see what I did there.
Really? Gotta take those rose tinted glasses off and grow up: http://www.youtube.com/watc...
Grow up? If we can't give in to basic human emotions...then that's not growing up. That's giving up.
Badly scripted game makes you emotional?
Emotional Drama? God I hope this is another April Fools joke. The only character I cared about was Lightning. The rest were just cookie cutter cut outs.
The teenage drama from The "Hope" boy, was instead of standing up to Snow. He would talk angrily about how he hates him, but whenever Snow would get near him, he would be all quiet and all of a sudden has nothing to say. Characters like that are the worst in my honest opinion. If you like characters like that, more power to you.
Oh I'm sorry, you must be talking about another FF13 cuz the one I played SUCKED!!!
I know, the one I played was completely linear. I can't believe they got the good copies. GIVE US VERSUS ALREADY!
Oh, I get it. Late April Fools joke! Good one.
The series has just been getting increasingly melodramatic, humorless and self-important, pretty much to the point of self-parody in this latest installment. I really didn't care for any of the characters in XIII because they all seemed like ridiculous cliches wrapped in virtual skins. I know most hardcore FF fans didn't care for the story or characters in XII (and I'll be the first to admit that Vaan and Penelo were absolutely TERRIBLE), but as far as I'm concerned Basch, Balthier and Fran were some of the best characters in the series.
I can vaguely see Basch and Balthier, but Fran? She had nearly so little presence as Vaan.
Yesss! The lack of humor was definitely something that got to me, and I'm surprised it isn't brought up more often when people list the complaints they had with FFXIII. Even FF games with serious plots like FFVII or FFX still had elements of humor...silly scenes, silly sidequests, silly non-playable charactrs, etc. It broke up the intensity of the plot with some much-needed light-heartedness. FFXIII was seriously lacking that. The only thing that made me chuckle was hearing the chocobo song now has lyrics. It's part of the reason I was pissed that Square got rid of towns "because a bunch of fugitives wouldn't be seen wandering around a town" (or whatever Square's reason was). Not only did it make the game more linear, but it also took a lot of fun out of the game. I WANT to roam around the towns, talk to the citizens, steal items from their houses, and generally stuff around. I want to be silly. Would it make sense in context of the story? Well, no. But I don't care. I need a break from the SRS BSNS sometimes. Square really went off the rails with this. There was too much angst, too much seriousness...it got so intense, I ended up not caring for the characters. The started feeling less like people and more like buckets of angst.
FF13 was a success because of the hype of being the first FF game this gen.
This game was incredible.
I'm really happy that the developers didn't listen to the people that hated it!
Bring on FFXIII-2! XII made me cry inside lots of time and I never cry from video games because they never focus on creating an immersive and beautiful storyline like this franchise.
I liked the storyline. I think people just switched of to it after hearing all those foreign terms like l'cie, falcie and focus etc. That plus the corridors just made people switch of instead of seeing it through. It ain't the best FF but people go OTT on it.
ff13, I barely knew ye cousin mention it,I never gave it the chance especially seeing I got a 360 and lets just say SE didn't do the best job with the 360-version
The combat to me was the major flaw in this game. I've played almost all the FF games and this one just didnt cut it. I know that JRPGs have always been on the light side as far as story and characters go. But I find it hard to get that emotionally involved in a story where a grown man has a chicken living in his fro! (I know its a chocobo) It seems to me that the rest of the worlds rpgs have evolved into an almost cinematic experience. While jrpgs feel more like saturday morning cartoons. Which is completely fine if thats what tickles you fancy. When it comes to "raising the emotional drama" FF needs to grow up a bit.
i thought it was awesome and can't wait for all the spin offs.
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