The game that was originally only gonna use the motion sensing, now being played by analog sticks, and it seems ultra responsive. Maybe this would have gave the game a much higher rating.
did i miss something here i swear u couldent do dat before O.o
I bought a usb converter from radio shcak and use my ps2 controllers all the time. I did this with lair when I first got it. It works fine all but the 180. I still like playing it thr right way better.
This is fake, he is controlling the game with the other hand. I fooled a friend in this one too.
You can play with your PS2 controller via an adapter (or any usb controller). Since PS controllers don't have the motion feature it defaults to analog. It's real I've done it.
PS2 Dual-Shock > PS3 SixAxis P L A Y B 3 Y O N D
" PS2 Dual-Shock > PS3 SixAxis P L A Y B 3 Y O N D" --- LMAO! How is that playing beyond? You're back tracking in order to enjoy your game.
Is there a hidden option for this? A hack? This could really help Lair overall -the main thing people hated it for was the sixaxis only controls...
the main thing reviewers hated was the controls...I haven't heard to many owners of the game really complain about it...the controls never bothered me...its the rest of the game thats trash...it really is a bad game...it just recieved bad reviews for the wrong reason...the graphics are great...the controls worked fine for me...the sound is awesome, minus the other riders shouting...and the gameplay is some of the worst ever attempted...terrible level design, horrible acting, awful random cutscenes...boring objectives...the game sucks...seriously...
Does anyone know if there was a patch for Lair that you can use the analogue sticks now for control? If there is then I think i may buy it.
the game is fine as is.
lol what do i do now?
lol...yea whats going on here..? I enjoyed Lair with motion controls and still dont see what the big deal was...and it just wouldn't feel the same for me playing wit the analog stick....
I played this game with PS2 control adapter. With analog long time ago, the things u still cant do is a dash and the 180. This is old news unless he is using the sixaxiss EDIT: Disagree What ... For stating a fact . Some people crack me up
Works also with a plain USB controller. I have used a Logitech Dual Action.
Yes, it can be done with a USB generic controller or witha Dual Shock 2, but the guy is using a Sixaxis... So it's just fake, like I said before... To be honest, I played it with motion sensing and it isn't that bad these sites make you think it will be... For the controle is the minor problem in this game, the lack of an online mode, the repetitive action, the cutscenes... That half-baked feeling... I don't know, I liked it like an avarage game, and the problem wasn't the controllers...
@7.2...exactly... the reviews were more humorous than anything...because it was very obvious that these "experts" simply were not patient enough to learn a slightly different control scheme...apparently "good controls" in the review business means there is absolutely no evidence of a learning curve...while Lair takes a good 15 minutes or so (in which there is plenty of voluntary tutorials to play through) to really get the hang of...once you do, they are some of the best motion controls in the business...and hardly deserve the criticism they recieved...it was simply half-wit game reviewers whining because it was a little more difficult to grasp than they hoped...and don't go saying "no one ever said that about the Wii"...the Wii has nothing even close to this game in terms of motion controls...The wii almost always uses the pointer for something, and the games that use motion with no pointer...suck...so this isn't a case of Nintendo doing anything better... but the scores Lair recieved were actually pretty close...maybe a little harsh...but the game is still a stinker...it delivered exactly where everyone knew it would...visuals...the graphics, while lacking some polish in a several areas, do some technical things that have never been touched...draw distances are second to none...still has some of the best water in any game ever made...and the animations are pretty good...the score is also good...and every single other part of the game is absolute trash...gameplay, acting, logical story progression...all poop...run over...twice...
If not, then Factor 5 needs to release a patch that allows this option and make it a major public announcement.
Maybe I need to pick up a Logitech Dual Action controller.
He could be controlling it with his other hand, or a friend could be controlling it. If this is real, however, it may be motivation for me to get Lair.
to do 180 turns and with ripping out towers etc. you still need motion enabled to play through the game. I bought a cheap ps3 controller with no motion controls ( from renchi ) and plugged it in and it works fine, but you're left high and dry in missions requiring you to shake the controller or rip out parts of armor etc.
you won't be able to get through the rotating tower portion without the m-sensing. The game is fine as is - that's the way Eggerbrecht wants it to be played so people need to nut up and stop whining so much if your're a *real gamer.
The special moves should be L2 and R2 and that would of sovled the whole issue. Lair controls find until you try to do a special move and then the camera gets all crazy. Factor 5 needs to release a patch
Yes! I totally agree. The flight control is one of if not the best so far. But shaking the controller for all kind of things is just to much (for me).
that video is from youtube and most likley is fake,how this story got approved is beyond me!
i own Lair. i like Lair. but the motion only controls are a pain in the @ss. i've plugged in my PC Logitech Dual Action controller, and controlling the dragons with the analog sticks are extremely useful when doing sharp turns and what not. to be completely honest, i *LIKE controlling the dragon with the Sixaxis, but trying to do the ramming, destroying targets by shaking the controller, and pulling a 180, are poorly implemented. i would have much rather have liked to simply double tap the analog stick back to do a 180, but keep the forward jerking motion for the dash, because that actually works fine. gliding around with the Sixaxis is fun, but for more precise maneuvers, analog sticks are simply better. overall, Lair is a solid game. it has an interesting story, great music, great visuals (minus some areas of slow-down, mainly when doing the "instant" kills), and overall enjoyable gameplay, once you get a hang of the controls. unfortunately, you can't play through the game with only the PC, or PS2 controller, because of certain objectives requiring motion controls. if Factor 5 would quite being so god damned stubborn, and release a patch, the score of Lair, for me personally, would be raised up by at least 2 points (right now, it's sitting at a 6/10, 6.5/10). and the way they are behaving about motion controls is ridiculously. *WE know the motion controls are broken, *THEY know the motion controls are broken, but they are adamant that they're perfectly fine. yes, i got used to the controls, and i'm pratically a dragon master at controlling the dragons, but the controls are *SLOPPY, and could have been better with analog support. unlike the Wii, the PS3's lifeblood isn't hinged on the motion controls working or not. Factor 5 has to know when to hold 'em and fold 'em, and they need to fold here.
They should've given us the option to choose motion controls over sixaxis. That's the only reason I didn't pick up the game. Controls matter big time for me and I'm sure it does to most people. The game looks visually spectacular so if they somehow patch the controls to analog via PSN download then I will buy for sure.
give us the option to play without the motion would have been better.
It's as if you guys can't be pleased literally..I bet if Factor 5 had just stuck with using the analog stick you guys would complain that they're lazy blah blah blah....as some one said quite complaining enjoy the game how it was meant to be played ...with the M-Sensing...
We just want an secondary option. The game can have sixaxis as the primary controls but for some of us who don't really care for the motion controls would like analog. Imagine if Gran Turismo 5 Prologue was only sixaxis motion control ready and no analog I bet a lot of fans would be pissed if we didn't get the option for analog. I don't know about you but when I play Loco Roco I sometimes have issues with the controls. Sometimes it senses your motion a little later than it should. Maybe the second gen sixaxis will be more controllable than the current one.
While many reviewers panned the controls, Lair had many more problems than that. There were repition issues, framerate issues, and etc. Factor 5 just can't make a good game anymore.
Lair is great as it is - we don't need analogsticks Only fools can't handle Lair's motion controls. lame.
I really enjoyed this game. Thinking about replaying at a highter level. Man Wouldn't the graphics on the sea monster incredible.
I think it is great that some like the motion controls. I personally am not so big on it. Warhawk did a great job, but lair is definitely behind! One thing factor 5 should realize, it is never a good idea to force the gaming community to play a certain style. Analog should be optional and it should come in an update to the game. Not only would it sell some more copies, but each site would have to review the game again. I think it is funny, even the developers admit they can not get their dragon to do what they want all the time. Sony should be spanked for allowing this game to come to market with such bad controls. As for this video, I have the feeling it is nonsense, otherwise they would say how it was done.