AAA game Adrift now PS3 exclusive, published by Sony
SystemLink: "It seems Playstation users are getting very lucky this month. SystemLink exclusively revealed that God of War 4 had been listed on a resume only a week ago, and now it looks as if elusive title Adrift might join the PS3-only club."
(Adrift, Dev, PS3, Sony)
"AAA" is that the company developing the game or the designation of quality this title is being reported as? The way it was worded on that site somewhat confused me.
AAA is the designation of "The highest of Quality"
You cant have a 5 Star Restaurant until someone qualified has rated it a 5 Star Restaurant. AAA is also used with loans/credit ratings to identify outstanding marks. (as well as many other things)
A Game Developer cant rate his or her own game, but can imply that they are putting the budget/time/talent together that will help achieve the goal of AAA rated game.
A game has to be judged by qualified party/s to be considered AAA.
Sorry, but AAA does not simply mean 'big budget'. AAA refers to the quality of the a product, in this case a game. Typically a 90+ rated game is considered AAA. And like someone said above, a developer may say they are working on a AAA game if they feel it is going to be AAA quality. Of course every developer is going to say this though, because honestly no dev is going to say 'im working on a game that will probably only average about a 7/10'.
AAA = Good quality. 7-10 rated games. Gasp. Yes some of them are slashed by review sites, but still hold a very true quality to them.
AAA = any game that is using a big budget. Getting a solid platform release with confirmed named publisher and a secure solid development window. 2-3 years of development time minimum.
AAA can be tied to released and unreleased titles. Publishers rate games A, AA, AAA before they are ever released.
"AAA" doesn't mean a 90+ product, get your facts right before posting. It's just the media and the stupid fanboys who have set that category. AAA actually refers to big budget titles which are marketed well and have public recognition... Usually take a long time in production
Why did Polyphony or Remedy call their project AAA even before releasing it? It's cause during olden days there were hardly any reviewers and games were deemed 'AAA' on the basis of budget...
Even before releasing lets say games like RAGE,Gears 3, GTA5, Uncharted 3, BF3 etc are all AAA titles irrespective of even 1 review not published since their production values are millions of dollar more than your usual titles. Reviews mean squat since those are PERSONAL OPINION and we don't have a common scale to judge games (eg Sports vs Action cannot be judged on the same scale) and people have different tastes.
having read these above posts... it makes you wonder who gives these ratings to the games if they are in production. I can see from one angle that if they claim to have a big budget game in the works...the "potential" of that game could be a AAA quality title.
But shouldnt it come out for that rating to be applied? Games and movies have similar parallels where by even a big budget movie with hype can still flop. It is the user turnout that determines if the movie (or game) is a success or not.
If your movie/game is able to recoup the $$ put into making it then it is graded on a scale by percentage of profit earned. Obviously the more $$$ it makes past its proposed budget the higher rating it 'should' get.
Truth be told there are plenty of stinkers that shouldnt have earned as much as they did and many that didnt get what they deserved.
Every developer wants to make a AAA game so they will likely say they are making a AAA game but if the consumers respond differently then it can drop to AA or even A status. It seems to all be opinion driven which is the review process in a nutshell.
I hate to break it to you but thats really all Sony thinks about. They are like every other company out there you know, with the main purpose of making money...
And what is wrong with that again? Do you go to work and tell your boss don't worry about you pay and that you would do it for free? you guys constantly complaining need to get some perspective man. Hating on a company cause they are trying to make money is retarted. They are a publicly traded company, they HAVE to make money. They have a responsibility to do their shareholders!
Sony normally get things right when they publish big third party titles. Although I've not heard of this, if it really is an action rpg I look forward to hearing more about it. Maybe e3.
sony already has a lot of ps3 exclusives this year and 2012 could be even bigger
last guardian sly 4 ff 13 versus agent(if still in development and i do believe it is and we will see it at E3) getaway 3 eight days both of these games were only put on hold to work on move stuff now we should see them soon
that's why we all agree MS should fund games and get the rights instead of paying for exclusive dlc and if you don't agree with that something is wrong with you
there are enough indi game devs out there for MS to fund a few even xblive games or have a few AAA games either way if MS is to stay in gaming industry it needs to develop its first and 2nd party studios/partnerships
Looks like those that disagreed with you have something wrong with them xD
But seriously, 2012 looks to be almost if not just as good as 2011 as far as exclusives go:
- Sly 4 is most probably on the cards. - FF Versus XIII will probably be out by March 2012. - Sony Santa Monica (new project) - Quantic Dream (new project) - Agent will be out in 2012. - I really hope Sony bring back Eight Days and the Getaway 3. Some great opportunities there. - Warhawk 2 - and now this...
E3 2011 should be packed of great announcements and info for the PlayStation brand. Couldn't be happier as a PlayStation gamer.
AAA is to do with money pumped into it and priority on the publisher's schedule. While Adrift has been in development for a while, it's probably been kept a close secret since Sony have come on board.
Most of the time, whenever multiplatform games are developed with the 360 in mind, the result is terrible in comparison to a Playstation 3 exclusive. As a huge fan of KZ, LBP, MGS, Infamous, GoW etc. I tend to trust the quality of console exclusive games much, much more than multiplats.
God man, it wasn't a genuine question, I was joking! I only posed that rhetorical to emphasise the huge amount of exclusives that Sony are churning out at the moment - it's glorious! The more the merrier I say.
Exclusives push the hardware to its limits and give identity to its respective Brand, without exclusive games, there would be no purpose for competition between different brands...
They should just hold one huge conference at E3 just for SONY...maybe a booth or two for nintendo and perhaps a little shack for the xbots so they can share their rations of games coming out for them oO
i remember reading a article few weeks ago about sony publishing a gothic,punk futuristic RPG. the studio developing this game so happens to be dont nod entertainment the developers supposedly working on this "adrift". hopfully we can see some details on it at e3
this year.
Published by Sony? You can expect this game to be rushed and filled with air strikes and kill streaks, whatever genre it is. Also expect 3d and Move to take up dev time. Maybe 100 players online but then dropped to 16 once they realize it fails.
i'm trying to figure out what game are you reffering to in your comment... but all what i can think of is a CALL OF DUTY x KILLZONE kind of a game which doesn't even exist... YET!
Hmmm... " The game has been in development for a number of years now, by a small 80-man team at DONTNOD Entertainment, who are hiring for an Animator on an 'AAA next gen title for a great publisher'. The game was apparently meant to be revealed at GDC 2009. "
A team nearly TWICE the size of Remedy, yet it's STILL nowhere near completion, after "a number of years". Well this is a guaranteed flop then. ;)
That was SONY ONLINE ENTERTAINMENT who closed down a few studios!! Sony Online Entertainment are a wholly different branch of Sony and are in no way linked to Sony Computer Entertainment or the PlayStation branch of Sony.
Great news for ps3 owners, another blow to ps3 haters. Instead of concluding that ps3 is just as viable as a gaming platform as 360 they prefer to hate it. Even though all them years they played ps1 and ps2 and suddenly they act as if they want sonys platform to fail.
There's nothing wrong with owning a 360 it has great content, now how many 360 owners will say the same thing for sonys console?
is that the company developing the game or the designation of quality this title is being reported as? The way it was worded on that site somewhat confused me.
by dev & publisher terms means big budget.
you are right sir.
AAA is the designation of "The highest of Quality"
You cant have a 5 Star Restaurant until someone qualified has rated it a 5 Star Restaurant. AAA is also used with loans/credit ratings to identify outstanding marks. (as well as many other things)
A Game Developer cant rate his or her own game, but can imply that they are putting the budget/time/talent together that will help achieve the goal of AAA rated game.
A game has to be judged by qualified party/s to be considered AAA.
it's NOT highly acclaimed game, Limbo was highly acclaimed game but it wasn't AAA, on the other hand Alan Wake was AAA but it wasn't highly acclaimed
And like someone said above, a developer may say they are working on a AAA game if they feel it is going to be AAA quality. Of course every developer is going to say this though, because honestly no dev is going to say 'im working on a game that will probably only average about a 7/10'.
AAA = Good quality. 7-10 rated games. Gasp. Yes some of them are slashed by review sites, but still hold a very true quality to them.
AAA = any game that is using a big budget. Getting a solid platform release with confirmed named publisher and a secure solid development window. 2-3 years of development time minimum.
AAA can be tied to released and unreleased titles. Publishers rate games A, AA, AAA before they are ever released.
Why did Polyphony or Remedy call their project AAA even before releasing it? It's cause during olden days there were hardly any reviewers and games were deemed 'AAA' on the basis of budget...
Even before releasing lets say games like RAGE,Gears 3, GTA5, Uncharted 3, BF3 etc are all AAA titles irrespective of even 1 review not published since their production values are millions of dollar more than your usual titles. Reviews mean squat since those are PERSONAL OPINION and we don't have a common scale to judge games (eg Sports vs Action cannot be judged on the same scale) and people have different tastes.
it makes you wonder who gives these ratings to the games if they are in production. I can see from one angle that if they claim to have a big budget game in the works...the "potential" of that game could be a AAA quality title.
But shouldnt it come out for that rating to be applied? Games and movies have similar parallels where by even a big budget movie with hype can still flop. It is the user turnout that determines if the movie (or game) is a success or not.
If your movie/game is able to recoup the $$ put into making it then it is graded on a scale by percentage of profit earned. Obviously the more $$$ it makes past its proposed budget the higher rating it 'should' get.
Truth be told there are plenty of stinkers that shouldnt have earned as much as they did and many that didnt get what they deserved.
Every developer wants to make a AAA game so they will likely say they are making a AAA game but if the consumers respond differently then it can drop to AA or even A status. It seems to all be opinion driven which is the review process in a nutshell.
And what is wrong with that again? Do you go to work and tell your boss don't worry about you pay and that you would do it for free? you guys constantly complaining need to get some perspective man. Hating on a company cause they are trying to make money is retarted. They are a publicly traded company, they HAVE to make money. They have a responsibility to do their shareholders!
Edit: @ nightmarex121
thanks for that link
Who could ever forget......
"Giant Enemy Crab"....Genji: Days of the Blade.
But yeah for the most part Sony does it right.
and 2012 could be even bigger
last guardian
sly 4
ff 13 versus
agent(if still in development and i do believe it is and we will see it at E3)
getaway 3
eight days both of these games were only put on hold to work on move stuff now we should see them soon
that's why we all agree MS should fund games and get the rights instead of paying for exclusive dlc and if you don't agree with that something is wrong with you
there are enough indi game devs out there for MS to fund a few even xblive games or have a few AAA games either way if MS is to stay in gaming industry it needs to develop its first and 2nd party studios/partnerships
But seriously, 2012 looks to be almost if not just as good as 2011 as far as exclusives go:
- Sly 4 is most probably on the cards.
- FF Versus XIII will probably be out by March 2012.
- Sony Santa Monica (new project)
- Quantic Dream (new project)
- Agent will be out in 2012.
- I really hope Sony bring back Eight Days and the Getaway 3. Some great opportunities there.
- Warhawk 2
- and now this...
E3 2011 should be packed of great announcements and info for the PlayStation brand. Couldn't be happier as a PlayStation gamer.
anyway, exclusives are always welcome, in particular third party so all those analists can look even more stupid
.
"While nothing is actually given away about the game, with a title such as 'Adrift' expect a water-focused, plot-heavy experience.
With Sony publishing, it's a good bet that new technologies like 3D and Move will also be included."
---------
Hmmm...
What kind of game is it?
I hope not
We have enough shooters to last until the PS4 already.
that's a good one
That would probably be the most engrossing and epic game EVAR!
this is friggin great, even more games :D People keep saying that Sony will eventually run out of steam, but they keep going!
too many exclusives for one console?
Most of the time, whenever multiplatform games are developed with the 360 in mind, the result is terrible in comparison to a Playstation 3 exclusive. As a huge fan of KZ, LBP, MGS, Infamous, GoW etc. I tend to trust the quality of console exclusive games much, much more than multiplats.
I only posed that rhetorical to emphasise the huge amount of exclusives that Sony are churning out at the moment - it's glorious! The more the merrier I say.
-
I agree, the more PS3 exclusives the better!
http://www.gaforum.org/show...
Good news for PS3 owners, more bad news for haters of the console.
What other games we not hearing about?
I'm not saying that's the way it should be, but that's pretty much how it really is.
AAA = Big Budget....not review scores.
this year.
" The game has been in development for a number of years now, by a small 80-man team at DONTNOD Entertainment, who are hiring for an Animator on an 'AAA next gen title for a great publisher'. The game was apparently meant to be revealed at GDC 2009. "
A team nearly TWICE the size of Remedy, yet it's STILL nowhere near completion, after "a number of years". Well this is a guaranteed flop then. ;)
can this be the reason why Sony announce the closing of 3 studios last week
Did they announce it on friday? (wait and who did?)
IF SO it was prolly a joke.
I havent heard anything about it.
What bets this will be a game about batteries? :P
There's nothing wrong with owning a 360 it has great content, now how many 360 owners will say the same thing for sonys console?