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Submitted by CranberryPub 806d ago | article

7 Things Racing Sims Must Improve Upon

GamerZines writes:

With the success of F1 2010, Gran Turismo 5 and Shift 2: Unleashed the racing genre has once again returned to its rightful place as one of the most popular genres in all of gaming, but we can't help but feel that recent releases which purport to be simulation-based are still careering wide of the mark.

Racing games in general are increasingly ignoring key aspects of modern motorsport and have been doing so for a while now. What follows are the seven most important features which racing sims really need to get right. (F1 2010, Forza Motorsport 3, Gran Turismo 5, PC, PS3, SHIFT 2 Unleashed, Xbox 360)

jammydude  +   806d ago
Article is about simulation racing... so why the hell is Shift 2 even mentioned at all?????
Dmarc  +   806d ago
my thoughts exactly
after playing i can confirm its an arcade sim
but anything to make sims realer is welcome

edit: Gravel Traps
gt5 have good gravel traps you can tell the diff between sand grass gravel and mud when driving on it
#1.1 (Edited 806d ago ) | Agree(2) | Disagree(0) | Report | Reply
TotalPS3Fanboy  +   806d ago
Shift 2 is obviously the greatest Sim racer ever created,
which is why it was mentioned in this article.

And like IGN, Eurogame, or 1UP said, as a First Person Shooter Game, GT5 failed miserly, deserving of only a 6 out of 10 score.
#1.2 (Edited 806d ago ) | Agree(1) | Disagree(3) | Report | Reply
upturned2  +   806d ago
lol you're an idiot. you don't even own a ps3.
Perjoss  +   806d ago
I dont have the answer, but career modes are always the same. Start with a crappy car > win races to earn cash in order to tune car or buy a slightly better one, repeat until all races are finished. I have no idea how they could change or improve on this, but i dont like how its always the same.

I like the stuff in the shift games that rewards good driving, like sticking to racing lines and doing clean laps.
upturned2  +   806d ago
lol agree with the article still

but tyre degradation is in GT5 and definitely affects you when you've worn them out. Gravel traps are a bitch to get out of in GT5. you can't really go any faster than 30 maybe 40mph when you're trying to get out. Mechanical damage is in GT5, although I don't think it's possible to completely total your car. it'll just feel like you're in a gravel trap.
lzim  +   806d ago
as much as I want to spit on Shift 2, they do have impressive crashes for a simulation game. Nothing like Burnout or Motorstorm, but it is much better than generic Need for Speed.
pennywhyz  +   806d ago
i luv gt5 just thowing it out there again
Nelson M  +   806d ago
Not all Racing Sims can be like GT5
lzim  +   806d ago
thank god.
soundslike  +   806d ago
shift 2...sim...LOL

brb gonna play the murder simulator Call Of Duty
upturned2  +   806d ago
my bad TotalPS3Fanboy. I didn't read the first person shooter part.

GT5 vs Real Cities
www.granturismocup.com/news/a rticle/57/
#7 (Edited 806d ago ) | Agree(0) | Disagree(0) | Report | Reply
Evil_Ghosty  +   805d ago
F1 97 has mechanical failure. I remember driving around Albert Park and out of no where my engine blew up and I was out of the race.

Just about every racing sim has tyre wear. Sure you might not see balls of rubber coming off onto the track but it sure as well eats into your lap times the more you race on worn tyres.

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