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Submitted by MAJ0R 1777d ago | news

Crytek Clarifies PC Crysis 2 DX11 Situation

Rumours of a DirectX 11 patch for Crysis 2 have been spiralling out of control, with some reports suggesting an update would arrive today. Crytek has now stated that "no patch was ever confirmed". (Crysis 2, PC)

chasegarcia  +   1777d ago
let's get ready to rumble
are you ready?

@comment below. It makes a difference.
#1 (Edited 1777d ago ) | Agree(0) | Disagree(4) | Report | Reply
kramun  +   1777d ago
Yep. You're a troll.

captain-obvious  +   1777d ago
Epic article Pic
HeavenlySnipes  +   1777d ago
I'm not a PC guy, but does DX11 really make the game look much better. If its just a few cleaner textures then I don't see why there is so much bitching about it. :/

EDIT: I found a video, they look pretty much the same to me, maybe its a Crysis thing....

EDIT 2: @ below, If you guys say so, I don't own a gaming PC so I couldn't see the effects first hand to have a detailed opinion on it anyway, just wanted to know.
#2 (Edited 1777d ago ) | Agree(3) | Disagree(5) | Report | Reply
Darkfocus  +   1777d ago
much better effects....textures aren't improved that much but lighting and effects as well as geomtry is improved.
starcrafter  +   1777d ago
Not really. The only real benefits are superior shadows and tesselation. Personally I've yet to see a game where tesselation makes it look much, much more impressive.
Darkfocus  +   1777d ago
are you kidding DX9 lighting is crap compared to DX10/11 lighting.
zez  +   1777d ago
Erm, Darkfocus....

Not really mang

Edit: Heck, even metro:

Actually, even the Unigine benchmark specifically tailored to show the strengths of DX11 doesn't have much of a difference in lighting quality
@below: Well I've just listed 5 of the 17 ( games that support DX11 and the difference in lighting between the DX9/10/11 APIs is quite minimal as you can see. I too own COP, for the record, and most of the games shown, too :) Have a look for more comparisons if you want, theres not a huuuuuuge gap in lighting quality between the three, surprisingly.

I say surprisingly because I thought the gap was greater than that (own a DX11 GPU) but apparently, in terms of lighting, it's really not. Perhaps between DX9 and DX10/11, but certainly not between DX10 and DX11
#2.2.2 (Edited 1777d ago ) | Agree(0) | Disagree(3) | Report
Darkfocus  +   1777d ago
It depends on the game also the call of pripyat benchmark looks nothing like the ingame lighting I have both. same with all the rest of the stalker series, the lighting's a million times better in DX 10/11

edit: metro is visibly better in that's also much more noticeable in game and other sections showcase it a lot better.

edit again:I didn't say there was a huge gap between 10/11 I said there's a huge gap between 10 or 11 compared to 9... Crysis 2 only supports DX9
#2.2.3 (Edited 1777d ago ) | Agree(2) | Disagree(1) | Report
Organization XII  +   1777d ago
DX 11 shits Bricks on DX 9 games. Like seriously, lightning is breathtaking, also poly counts will make objects much more natural - I tried DiRT 2 on my old DX9 pc and compared it to my DX11 GPU based PC. I was like holy fucking fuck!!! Yeah Youtube doesn't make justice.

Go play it yourself and see the difference! - Bro!
#2.2.4 (Edited 1777d ago ) | Agree(0) | Disagree(1) | Report
BlackKnight  +   1777d ago
It truly depends on how much they take advantage of it. DX11 even allows the same graphics we see now but with better framerate as well. And texture resolution has almost nothing to do with dx version. Maybe compression formats or special textures maps like parallax and so on.

Hardware tessellation is a big deal and part of DX11. There has been lots of articles on that alone.

Directcompute is also a part of DX11. From physics and all sorts of applications such as MLAA/FXAA/SRAA or anything AA methods that are post processes, they are done very fast and implemented easily (or should I say easier).

Who knows what they will add. Could be very little, could be alot. It is just like consoles. You see xbox with dx9 and PS3 with opengl 2.0 and we say vast differences in how well they are utilized.


There is alot more than that. I think you are just looking at what the UE3 DX11 tech demo showed.
#2.3 (Edited 1777d ago ) | Agree(2) | Disagree(1) | Report | Reply
MisfitSmurf  +   1777d ago
inb4 rage.
slugboss  +   1777d ago
I didn't think Rage was being built with DX11 either...
MisfitSmurf  +   1777d ago
Rage as in, people raging about no dx 11. not rage the game :/
Darkfocus  +   1777d ago
rage isn't even being built with directX Lol
Ace_1975  +   1777d ago
Crytek are probably think screw the PC patch. The people who want to play Crysis 2 will buy it regardless. And those who won't play it without shiny DX11 graphics are tools who don't matter.
im-12-years-old  +   1777d ago
Crytek, you so crazy!
starcrafter  +   1777d ago
and what is this?
Shackdaddy836  +   1777d ago
That was just about rumors of a patch going up on a certain day. There will still be a patch for dx11...
starchild  +   1777d ago
I hope so. I know the differences might not be earth-shattering with DX11 but when Battlefield 3 is going to be DX10 and DX11 while Crysis 2 is stuck at DX9 it just looks bad.
#6.1 (Edited 1777d ago ) | Agree(0) | Disagree(0) | Report | Reply
BeastlyRig  +   1777d ago
BF3 ftw!!!
Kon  +   1777d ago
What saddens me more is that you can PLAY ONLINE with a PIRATE copy of the game. I felt that i wasted my money.

@below Uhhh, nope. When you use a pirate game online it usually requires you to put the serial number, and you can't put the generic number that you used in the install of the game. So yeah, it is not the case
#8 (Edited 1777d ago ) | Agree(3) | Disagree(4) | Report | Reply
zez  +   1777d ago
That's the case with most pirate copies of games
zez  +   1777d ago
Ever heard of a crack? A lot of them allow online play, mang, bypassing the need for a serial key
#8.2 (Edited 1777d ago ) | Agree(1) | Disagree(1) | Report | Reply
earbus  +   1777d ago
I never thought much of the diff direct x until i was playing battlefront 2 on direct x 9 and my friend was on directx 10 wow looked like i was playing a totally diff game i couldnt believe the change made the game look almost new.
squidyj  +   1777d ago
DX11 improves performance. Everything that can be accomplished in DX11 from a feature perspective can also be accomplished under DX9 but it has to be done differently and in a way that can be hugely less efficient, which is to say features that you might be able to squeeze in on a DX11 path on modern hardware might take 3 or 4 generations further down to be achievable under a DX9 path. It's really just more efficient. Compute Shader for example does a lot of things better than a pixel shader would i believe amd had a talk about doing DOF at about 2-3x performance under compute shader as compared to pixel shader
dirthurts  +   1777d ago
I've never played a DX11 game that ran better than DX9....???
ATiElite  +   1777d ago
Crysis 2 PC....meh
As an Enthusiast PC Gamer who has 2 PC's capable of Maxing out all games....

The damage is already done. I have no enthusiasm about getting Crysis 2 until it hits the bargain bin. No DX11 is pretty sad for a game that set the bar so high back in 2007. Crysis really pushed PC gaming technology but Crytek decided this time around to just spit out a quick console port ala Activision and Modern Warefare 2.

DX11 makes a big difference when Developed correctly and if your PC has the BALLS to run it.
STALKER Call of Pripyat Complete is satisfying my graphics needs at the moment.
ninjagoat  +   1777d ago
HAve a look at AvP running in Dx11 ;) thats a nice exsample.
tubers  +   1777d ago
Nope, So far DX11 tess makes unneccessary fattening up of objects.

This looks good on "organic" or rock formations but not on prism like objects.

The only thing really good is great shadows w/c are the most obvious.

Crysis 2 showed DX9 is still "in" as far as looks go.

But hey, not to say DX11 implementation is gonna stay stagnant. Anything could happen this day and age of gaming and tech.

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