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Hunters dev reveals triple-A woes

One of the founders of UK powerhouse mobile phone studio Rodeo has railed against the frustrations of creating triple-A video games.

Ben Murch, who was group lead environment artist on still in development first-person shooter Bodycount at Codemasters, and an artist on open world arcade racing game Burnout Paradise at EA-owned Criterion Games, left triple-A development behind last summer to form iPhone and iPad studio Rodeo Games with three former Lionhead, Criterion and EA staffers.

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eurogamer.net
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