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Submitted by Cat 1305d ago | article

Designing Slam Bolt Scrappers: Iteration 3 (of 5)

In this iteration, Eitan Glinert talks about starting from scratch, what made them think about putting the game on Wii, and helping on a little game we now know as Dance Central:

"After making the robot prototype we felt it was time to work on what we hoped would become the actual game. We decided to switch to flash so that we could release on PC if necessary (i.e. if we couldn’t get a deal to release on the PS3/360/Wii), and we started from scratch with all new assets so that we owned everything."

Lost? Check out yesterday's post: http://n4g.com/news/727944/... (Dev, Eitan Glinert, Fire Hose Games, PS3, Slam Bolt Scrappers)

Attached Video
Cat  +   1305d ago
Eitan stopped by N4G last week ( http://n4g.com/news/723562/... ) and partly in response to the discussion here decided to create this series.

This is the third, the first is http://n4g.com/news/727070/... and the second http://n4g.com/news/727944/...

In this iteration Eitan talks about starting from scratch, what made them think about putting the game on Wii, and helping on a little game we now know as Dance Central.
Kon  +   1305d ago
Awesome, keep up the good work guys.
SlipperyMooseCakes  +   1305d ago
Cool video. You should add 360 into the tags though.

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