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RaceSimCentral: Shift 2 Preview from a Sim-Perspective

RaceSimCentral was at EA's Community Day for Shift 2 and wrote up a final preview before the game releases next week.

They say, "Just to name a few things that irk nerds like me, the Nurburgring is “softened” throughout, Suzuka’s Turns 1 and 9 are flat when they should be sloped and cambered, the run up to and after the Corkscrew at Laguna Seca doesn’t have enough elevation change, and Mount Panorama (Bathurst) is about twice as wide in the game compared to real life through the hilly bits."

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