"We don't want to make Call of Duty," says 343
I'm just interest to see where they go with the next Halo, by far Reach was my favourite story in terms of characters and dramatic feel, I hope they add the same scale to Halo 4 and it's it's Master Chief again give him some soul. I would like to see what planet he was floating towards at the end of 3 anyway.
Well whatever happens, I doubt 343 will dissapoint. Either way, I'm really excited for Bungie's new IP!
Master Chief is without doubt the soul of the Halo franchise. Reach is an awesome game, but I couldn't help feel that the campaign was missing something. Halo 4 + Master Chief = YES PLEASE.
I really hope they just make the kill times and general game speed like Halo 1 and Halo 2. The kill times where pretty fast but not CoD fast and gave you enough time to think on your feet and turn the tables or escape if you knew some jumps or locations. In Halo 3 and Reach it was just WAY too long for the kill times and thanks to no hit scan the BR in Halo 3 was worthless and the Bloom of Reach just makes me mad :(
More giant monsters please!
im confused... dramatic innovations and slight tweaks... what!? it doesnt make sense, kind of contradictory.. slight tweaks implies that the game wont be changed much but instead refined, whereas dramatic innovations implies that the game will be changed drastically.. anywho im interested to see what comes of this.
That's exactly what I was thinking. It's a bit of an oxymoron, no?
Slight tweaks could be in some areas of the gameplay... while there could be drastic changes in say the graphics... or vice versa.
Some areas will be innovated dramatically, some areas will be tweaked slightly.
Slight tweaks = adding deployable equipment button, refining dual wielding etc. If you tweak two much, it won't be the same game anymore. For example, adding "iron sights" to halo like you have in COD, Killzone and battlefield is more then a slight tweak and changes the game mechanics completely. dramatic innovation = Xbox live support in Halo 2, adding forge mode & theater mode in Halo 3 etc. These are not related to game mechanics, but instead add something else and do something that wasn't done before. I must say that while Halo Reach is the most refined game in the series, it was probably the first one that didn't offer any dramatic innovation over the previous games in the series.
when I think of "dramatic innovations" - I think of kinect, which is not good for the halo franchise.
lets hope halo4 its a kinect exclusive... hell yeah!
I'm hoping by "dramatic innovations" they mean it won't be a direct sequel in terms of gameplay. While 343 does have several ex-Bungie devs, I'd prefer them to try something a bit different to advance the series and prevent comparisons to Bungie's games. Otherwise it can end up a bit like the Harry Potter movies where despite the same ingredients and cast the changes in director / crew can make the series a bit schizophrenic and invite direct comparisons between titles. I wouldn't mind something covering the initial encounter with the Covenant, preferably more in tone with Halo 1 in the sense of awe, mystery and suspense rather than the action-movie approach of Halo 2 onwards.
hopefully you can ADS in this one...
"Frank O'Connor said he doesn't think the Halo series needs to be taken in a radical new direction... it just needs to go "deeper"." Someone's been watching Inception ... But no seriously, all joking aside, I like where they are headed with this. 343i is really striking me a studio capable of delivering another quality installment to the Halo franchise. And I like that fact that they are sitting down at the table and looking at what each successive Halo brought to the industry instead of just saying "Hey, guys, let's throw together another Halo!". It means they've got their own plans for bringing some new and unique stuff to the table. Hopefully they'll take us back to roots. Back to being a badass Super Soldier afraid of nothing. Give us bigger battles, stronger foes, awesome weapons, give use back the Golden Triangle. Make the old Halo Veterans weep with joy at the mere mention of our beloved franchise. And notice, Frank doesn't seem all that worried about the hardware, that's cause they have Corrine Yu and a bunch of other talented Techies behind the realm in Engineering. It's going to be great, can't wait to see what they have planned!
Dramatic innovations sound scary as hell
I know game play is the bread and butter when it comes to the Halo series , but I really do hope the "dramatic innovations" are made to the graphical side of the next Halo game.
"We don't want to make Call of Duty," good don't need any perks or weapon customization, but more weapons wouldn't hurt especially don't need bobby kotick $$$ grabbin @$$ I think its a load of crap how I can get knife(one-hit-killed) from the front even while shooting directly at the person. Halo does a better job at melee in some cases
Excited with how open and proactive 343 seem to be. They are grabbing Halo as if it were there game all along, and for some of the people at 343 it was their game all along. Keep the Online tight, make a nice, medium length story and fix and make more amazing maps like they just did for Reach, those new ones are by far my favorite on that game. Bottom line is, if it aint broke, don't fix it. I'm very excited to see where Halo goes from here.
add ads and get rid of bloom targeting, and running a natural ability.
Well whatever the case I just hope they start from scratch and ditch the old re gutted Halo engine with a new one. In my eyes Bungie tried to Kill Halo and now 343 will be it's savior and give us hopefully the best version yet since part 1.
Microsoft really went all out to stack their new first party studio with a ton of talent (including former Bungie employees). Should be interesting to see what comes out of it.
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