Surprise! Your Game Is Canned

In this Gamasutra opinion piece, Game Developer Magazine EIC Brandon Sheffield discusses what it is like to experience a sudden and unexpected game cancellation.

BS: Until last month, I was contract narrative director for a mid-tier budget, big publisher-backed original IP for retail Xbox 360 and PlayStation 3, as well as my work as EIC for Game Developer magazine.

Then, suddenly, one executive shuffle later, projects were getting canned left and right, mine among them. It’s happened to nearly everyone in the industry, but it’s the first time for me, so I’ll delve into this a little bit.

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