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Bitmob: What not to do: 10 rules for game developers

Let's face it -- video games can be pretty silly sometimes. Here are ten rules to make them a little less ridiculous.

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Changed from Pending to Approved
Community2679d ago
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choadley2679d ago

Swords will always rule. Still, I did wonder how those Enslaved outfits got approved.

ChrisW2679d ago (Edited 2679d ago )

Okay... let's have a fun little duel. You can bring your Nodachi or Claymore and I'll bring a howitzer. We can start about 40km away from each other, which should put you approx 1km out of my range.

If you can make it to me, you win! Easy-peasy!!!

[BTW, I hope you don't mind if I use 203mm W33 nuclear shells.]

Sackl3ot2679d ago (Edited 2679d ago )

Here's my rule no. 1, don't screw/piss off/f uck with your fan-base/customers.

xer02679d ago (Edited 2679d ago )

The guys at Enslaved are already screwing with fan-bases...

Devil May Cry reboot! :(

Godmars2902679d ago

In anime or an anime setting, huge swords will always beat guns. They can block or split bullets in half so they hit the two bad guys to either side, and they can even cleave through tanks.

Its a game dunbass. A virtual, surreal environment that's suppose to be shaped as pleased. Making "realism" as non-malleable as it is in reality is just stupid, but of course that's exactly what's happening in todays gaming industry.

Legion2679d ago

Why is the worm in Mass Effect a glitch? The worm is trying to kill you... the point is to NOT stand in one place. Not a glitch.

ChrisW2679d ago (Edited 2679d ago )

My thoughts exactly!

I guess there were too many whiners saying it was too difficult.