IGN: The Secret World - Merging Gameplay and Story

At GDC this year David Cage, the head of the studio behind Heavy Rain, talked about his issues with games as they currently are. More often than not, there's a distinction between the gameplay and the story. Take a game like Uncharted 2, where you'll be running and gunning and having a blast, but all the central story moments are in isolated cut-scenes. It's a valid complaint, and something that developers are trying to tackle.

One of those developers is Funcom in their upcoming MMORPG The Secret World.

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