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GamerNode: Battleblock Theater: Hands-On Preview

The Behemoth has remained relatively quiet about their latest project, BattleBlock Theater, since its announcement last year, but the twelve-person studio arrived at PAX East 2011 with plenty to show. Six hand-made arcade cabinets, two of which featured DLC for Castle Crashers and four that housed three-level cooperative demos for the charming new cubic platformer, lured fans and press alike to the small booth at the back of the show floor where BattleBlock Theater got its first real public testing. It's got every bit of humor and cartoony violence that Lead Artist Dan Paladin infuses into all the developer's games, along with a new level of character customization in appearance and functionality. But like Castle Crashers, BattleBlock Theater is at its best in cooperative gameplay, where a helping hand or mischievous trickster can show off their version of teamwork, making for plenty of laughs and off-screen collaborating that few other platformers achieve or even encourage.

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