Have you always dreamed of a career as an actor? Your passion is drama, whether you enjoy the attention when you are in the spotlights? Then this is your chance to practice and even criticism to get in building your career as a movie star!
Blitz Games and Volatile Games poured their hearts into making Reservoir Dogs the game in 2006, and it's actually kind of a strange (and bloody) story.
Lots of interesting info in this article.I played Reservoir Dogs when it first came out, it was flawed but had some really good levels and shootouts. Like a good B action movie video game.
It wasn't a great game by any means but the writing and voice acting was surprisingly very good at the time. I got it as a rental and honestly enjoyed it quite a bit.
"Mark Hardisty of Blitz Games tells BeefJack that interactive, multi-functional application Dreamworks' Shrek Alarm is only the beginning. Future character expansions are to follow if Shrek Alarm and its buddy (now in development) are received positively."
The arrival of motion control to the Xbox 360 and PS3 was inevitably going to cause a backlash, but it’s the fault of risk-averse publishers that more progress hasn’t been made, according to Blitz CTO Andrew Oliver.
That is a shame on the developers end. Motion control is quite fun whether is on Kinect or PS Move. Both of these devices are quite entertaining. If developers took the time to make really good games for these devices or incorporate them to already released games(i know some games already have this feature) that would make games more fun. Developer nowadays are really lazy and just want to rush games out.
New technology always gets a lot of skepticism and almost always faces backlash. People don't like change, or they fear it. People think if Microsoft and Sony are starting to offer motion controlled games, that they wont offer anything else, which is just plain old silly.
I don't think people realize that Move and Kinect have been out for less than two years apiece. I wish developers would take the time to fully develop unique games for these devices. Sorcery was a step in the right direction for Move, and I really like The Gunstringer on Kinect. Hopefully Fable The Journey will be solid since its a first party title, those tend to turn out better since they take their time with the technology.
For me, motion controls will always be something I use from time to time, but its a fun change of pace.
I've been saying this for a while how developers haven't really been doing much with kinect and move. I may be seen as a usual kinect fanatic but what I'm saying is true I mean when you have some random guy from Canada makeIng FPS games playable with kinect and it actually works takeing out the need of a controller but have big companies aren't even able to do it or just neglect it is just weird and makes them look lazy.
No, its that the tech sucks balls.
If it was hot and more to the point accurate. They would invest in it.
With Kinect the BEST you can do is exaggerated movements which are ideal for dancing and the like, not pinpoint precision gaming. So you bought an expensive camera. Why bother when Xbox HAD a camera in market for $20 bucks, remember that?
and it comes with a free mic.
Sorry you had you buy the $120 or $199 gimmicky camera.
The Move is nothing more than a Wii remote, and that's fine, if you want to play some choice Wii games in HD which is what Sony has been doing. Raiding Nintendo's library for the best games and converting them to HD.
But the core gamers in Sony's stable are not going to buy the Move, their is no killer app for it and Nintendo fans, the die hards tend to be loyal.
This is a case of the getting on a bandwagon, trying to cash in on a casual market, and by the time Microsoft and Sony arrived they moved on to their IPads.
(if utilized properly) PSmove could grant gamers the ability to (truly)dual wield. This ability to dual wield has already been demonstrated in various PSmove titles, most notably in titles such Medieval Moves. However, PSmove games so far have failed to provide (completely) free MOVEment; in regards to walking etc. Many games have successfully replaced the right half of the ds3, particularly shooters. However I would like to see games where the navigation (or left side of the)controller is replaced by a second move controller; thus granting free MOVEment while simultaneously allowing the player to utilize an arsenal of weaponry. Similar to substituting R3 (melee) for a thrusting motion, they could substitute L3 (sprint) with thrusting with the left PSmove controller.... Wanna walk forward/backward? aim the left PSmove upward/downward; speed can be determined by how far up/down you aim: similar to slightly moving the left analog stick upward to walk slowly. Want to turn? well you've already experienced that so many times: aim the right PSmove accordingly.... *faints*