RPGamer writes: "If a game can be less than the sum of its parts, Dragon Age II would be a prime example. While the combat is fantastic, encounters always play out the same — one wave of weak fighters from the front, a stronger second wave from all sides, and finally the strongest wave from all sides — so that it, like everything else, loses its interest thanks to an overused formula. Also, the voice acting isn't at the level we've come to expect from western RPGs lately. Were the writing stronger, the fights creative, the setting used better, the story interesting, and the choices meaningful, this would be an amazing game. As is, it is a fun timesink for WRPG fans, but don't try it if you aren't enthralled by the genre or if you don't have the time or money to play every WRPG that comes out. This one isn't worth the full price."