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Writer: It's 'dumb' to talk about gaming's 'Citizen Kane'

For Daniel Erickson, writer on Dragon Age Origins and the upcoming The Old Republic MMO, conversation is one of the key ways games can capture the majority of real-life conflicts that are verbal, rather than physical. Creating conversation in games should be as fun as any of the more visceral aspects of games, he said.

“We always talk about when there's going to be the Citizen Kane of games,” he continued. ”There’s never going to be a Citizen Kane for ballet either. It’s a dumb concept. It’s a totally different genre of storytelling. Our biggest advantages is player agency so it’s what we have to put first.”

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gamasutra.com
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jony_dols1962d ago (Edited 1962d ago )

Half Life is the forefather of modern (western) gaming.
When it was first released, it was literally several years ahead of the competition. And then for Valve to repeat the same achievement with Half Life 2.....mind blowing graphics & physics, realistic facial animation, compelling story, fantastic soundtrack, deep well fleshed out characters and so on and so on.

If gaming has a Citizen Kane, then it has to be the Half Life series.