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Hitting the Deadline

Chris Mottes talks to GamesIndustry about his company's view of outsourcing, and why he thinks our industry needs to address its moral obligations.

Outsourcing. To many game publishers it means a chance to cut production costs by utilizing foreign workers. Even as Asian development studios seek to overcome their image as being useful only for outsourcing, the CEO of Deadline Games thinks that western companies are being shortsighted. He spent some time with GamesIndustry.biz and outlined his position.

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