After wiping the floor with the competition, I moved on to the second part of the hands-on session. This was a mission deep in the heart of The Ark based around the Security Tower, inventively called Sec-Tow. What are the odds? I'm going to break this down a little differently as I played through once with a mid-level character, then stopped to interview creative director Richard Ham, and was lucky enough to have another stab at it later on with a few of the Brink developers, complete with a maxed out character. It afforded me the luxury of putting some of the golden advice I mined from the interview to good use.