'Recently Dave caught up with Codemasters’ Adam Parsons to talk about Operation Flashpoint: Red River, and how the studio are hoping to improve on their formula to shake up the FPS genre in 2011…
David Brown: I’ll start with mentioning issues from the first game, there were one or two. What have you addressed, which issues did you identify primarily, and how have you gone about fixing them?
Adam Parsons: One of the things with Dragon Rising is, we tried to do a lot. We tried to do too much, and we came into Red River thinking “Right, what we need to do is crack the focus experience and really improve the things that really matter, so we’ve made a tremendous amount of improvements all across the game and we’ve provided a more focussed experience this time around....'