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GDC 2011: Piracy Is Not Theft, Says Minecraft Creator

Minecraft creator Markus “Notch” Persson told the closing session at GDC’s Indie Games Summit yesterday that the notion of piracy as theft is false.

“Piracy is not theft,” he said. Referencing the most common anti-piracy argument, he said: “If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world.”

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Daves2699d ago

Well if that's the case, off I go to find a copy of minecraft...

...well, I'm not, because I'm not interested.

Wenis2699d ago (Edited 2699d ago )

Actually he said he doesn't really 'care' if people pirate minecraft, though doesn't either WANT people to pirate it, because he said that if someone pirates the game, enjoys it, and tells their friends about it, and those friends go and buy it, then that is two more copies of the game sold. He of course explained it better but that is the TLDR version of it. Ill try to find the exact source of his quote on it

here http://notch.tumblr.com/pos...

blackburn52699d ago

That is only if you live in someplace like Fairyland where the honor system counts for something. Why in the hell would I buy something for more money if it is pirated in abundance? The person who sees it won't say 'Hey that pirated game looks great where can i buy the original' No. He will 'Say is that a pirated game who did you buy it from'.

Of course he would say that. Minecraft is a simple game that probably worth more then it took to make it but try to tell someone who spent 40 million dollars on developing a game the same thing. They will probably knock your head off.

RedDead2699d ago

It'd be better if you bought it and told your friends about it, I know what he's saying but more than likely you would tell your friends you illegally d/l it and they would do the same...

2699d ago
Ducky2699d ago (Edited 2699d ago )

The reason he's saying that is because he actually puts devotion into his games.
Show the users you care, and they'll support you.

It's what most successful devs on PC do. Release a game, and then give it long-term support instead of shoving any updates into a rehashed sequel.

Pandamobile2699d ago (Edited 2699d ago )

This is pretty much exactly what Valve have said.

Notch and Valve seem to be the only ones who really understand it.

AndrewRyan2698d ago

I have to agree. Many people don't know about pirating games, and instead buy the game. It's a philosophy that works, just looks at Minecraft sales. No DRM, no stupid security, easy to pirate, and yet it sold so much and profit was great. The Witcher 2 is coming out soon and it won't have a DRM. The Polish developers agree with this philosophy as well. They believe if people enjoy the game, they will buy it. Even if they pirate the game, the word will spread which means even more people will buy the game or pirate it, and it will continue.

If you think of it as doubling numbers it is much easier. We start with 1, then we have 2, then 4, 8, 16, 32, 64, 128, and so on. It is true that a portion of those people would pirate but the number would be continuously growing and therefore the sales eventually would outweigh the cost.

FantasyStar2699d ago

Interesting stance, but his views only reinforces the push toward an online-only gaming world. And I really don't feel like keeping all my systems connected to the internet 100% just to even get past the menu screen. Probably isn't what he's trying to say, but it sure feels that way.

Last thing I really want is all my games being tethered.

Ponurasky2699d ago

Of course piracy is not theft, it's piracy. lol

2699d ago
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