Top
230°

Why Crysis 2 Has No Move Support

Crytek experimented with Move controls for the PlayStation 3 version of Crysis 2 but ditched the idea, judging it a poor fit for the gameplay, the FPS sequel's senior producer has revealed.

"It's clearly something we looked at," Hasit Zala told Eurogamer at an EA event in San Francisco today.

Read Full Story >>
eurogamer.net
The story is too old to be commented.
awiseman2846d ago (Edited 2846d ago )

Because motion control for fps is a gimmik. So is 3d(which is why they opted for a depth of field 3d).

Edited for spelling.

Spitfire_Riggz2846d ago

I am happy they at least thought of it and tried it.

Elimin82846d ago (Edited 2846d ago )

Man, for me, every FPS should have MOVE option. KZ3 did it oh so well.

"I can't think of too many first person shooters that are really embracing it at this point in time." He clearly hasn't heard about Killzone3..

Army_of_Darkness2846d ago

Move support is awesome with killzone 3!!! I dont even want to use the dualshock controller for fps anymore!

xCaptainAmazing2846d ago

But seriously, Move implementation sucks for fps's (NOT Move's fault). I'm looking right at Killzone. It does some garbage thing where it moves the gun instead of the camera which is awfully strange (like how the Wii does it). Socom 4 is the best implementation yet IMO.

Parapraxis2846d ago (Edited 2846d ago )

@xCaptainAmazing

* Deadzone Width: 0%
* Deadzone Height: 0%
* Crosshair Sensitivity: 30%
* Turn Speed: 70%
* Lock Assist: None
* Zoom: Hold
* Crouch: Hold

Seriously, try it and get back to me, this setup is nearly perfect.

It took me a while to get a proper setup, a 0% deadzone for both height and width is a must, crosshair sensitivity and turn speed will differ from person to person.

I highly recommend people with Move & KZ3 try the setup above, you might be shocked how accurate and responsive it is when done right.

Pixelated_Army2846d ago (Edited 2846d ago )

@OT
Crytek obviously has no interest in investing any real development into the PS3 version it's just a copy & paste job nothing more. And it's because of this reason that I say no thanks and I'll reserve my money for developers that will take the time and do things right.

@awiseman

Clearly you haven't played KZ3 with Move because if you had then you would realize the rediculiousness of your statement.

Killzone 3 has proven that Move is more than capable of replacing DS in FPS environment. So take your little comment which is dripping with bitterness and envy and go back over to your side and into your hole and you stay there.

Oh and did you hear that the PC version Crysis 2 suffers from popin. lol This is cutting edge stuff here ladies and gentlemen.

Sersiously, Microsoft and the Xbox need to go.

+ Show (2) more repliesLast reply 2846d ago
bluwulf2846d ago (Edited 2846d ago )

Truth:

It would require the game to be in an even lower SUBHD res.

Its amazing what GG can do, with 24 players... in hd..

karl2846d ago

seriously ..

crytek is not a GOOD DEV.. people believe they are but they are not

any dev can make a game look like crysis witb unlimited resources but most think on the people who cant afford a high end pc...

now that they are on consoles we can finally watch them work with a limited hardware and now its obvious that soo many other devs are far better and skilled than them

specialguest2846d ago

KZ3 made me a believer on move for fps. Aiming becomes so easy and accurate. In my opinion, it gives an advantage.

sickbird2846d ago (Edited 2846d ago )

@captainamazing,have you ever tried a wii game where the gun stays stationary? its almost impossible. Move works great with KZ3, i now use it as my primary controller.

femshep2846d ago

much agreed gimmicks should stay out of real games so they can be serious love killzone 3 but im not wasting tons of money for blurriness and still tons of money for the wii2

+ Show (2) more repliesLast reply 2846d ago
2fk2846d ago

because crysis 2 isn't really that good...ima pass on this

2fk2846d ago

all u guys that disagree i actually really tried liking this game i played for hours when it came out in January and i played again today it still feels the same as it did in January...it's visually nice but idk i don't feel anything innovative really...i've been following this game for a year im kinda disappointed

Pixelated_Army2846d ago

There are a ton of butthurt xbox kids on N4G today! lmao

2846d ago Replies(1)
yakuzakazuya2846d ago

Crytek, who boasted of maxing out 360 and ps3 yet comes out with a sub-hd game. What a joke!

hoops2846d ago (Edited 2846d ago )

Crytek did a great job making the game for the consoles considering what goes on behind the game engine.
I am surprised its not even lower SubHD.

BK-2012846d ago

Crysis 2's environments are pretty static actually.

jammydude2846d ago

and the console versions' graphics aren't exactly bleeding edge tech or anything, it falls very short of certain exclusives visually

kharma452846d ago

On this current gen of consoles that arguably isn't that big of a deal.

The fact however that Crysis 2 will launch as DX9 only on PC is the real joke.

http://www.neogaf.com/forum...

sickbird2846d ago

"but I don't think it's quite there yet. I can't think of too many first person shooters that are really embracing it at this point in time."

Yea god forbid they try doing something different.

rdgneoz32846d ago

Yah, they never heard of MAG or KZ3. As you said, god forbid they try something different, its not like everyone that uses Move in KZ3 is loving it...

femshep2846d ago (Edited 2846d ago )

i used it and i hated it might as well play the conduit on the wii for the controls they gave me on kz

mind you i still love killzone

Parapraxis2846d ago

LOL people really need to learn a good setup, I posted one above.

Show all comments (46)
The story is too old to be commented.