The original PixelJunk Shooter tasked players with saving scientists trapped underground on a foreign planet. Now PixelJunk Shooter 2 (out today on PSN) wants you to fight over those hapless researchers in a new competitive mode.
The first game was great.
Do both offense and defense have limited ability to see their opponent or is it only a problem for defense?
A bit late for a preview. Reviews are already coming in.
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