Submitted by DTMBSquid 1548d ago | article

Shooters Are Getting Too Easy, BF3 Included

As many long-term gamers may have already noticed, the trend with how some of the top selling games is changing. Heck, most might even argue that the change has already come. Developers seem to have taken a somewhat backwards approach to what style of games sell for each genre and have adapted that knowledge into how they create each of their titles. (Battlefield 3, Culture, Dev, EA, PC, PS3, Wii, Xbox 360)

xxxAnubisxxx  +   1548d ago
Unfortunately, this article is 100% correct. I hope to actually have a hard time with certain aspects of BF3... Change it up!!!
hennessey86  +   1548d ago
the writer of this wants to try
killzone 3 on elite its incredibly hard
awiseman  +   1548d ago
Auto-aim isnt hard and KZ3 has tons of it..its close to COD levels...Dont go there ps3 fanboy.

BF has bullet drop and minimal auto-aim and how the hell are they saying bf3 is to easy? There is no gameplay revealed!

Sounds more like a troll article to me.
#1.1.1 (Edited 1548d ago ) | Agree(9) | Disagree(17) | Report
hennessey86  +   1548d ago
ps3 fanboy
erm no not really its just that killzone 3 is what im playing at the moment. It could have easily been dead space 2 on the 360 if this artical would have come out a few weeks earlier. The fanboy label gets thrown around way to much on this site.
suicidalblues  +   1548d ago
@ awiseman

Haven't seen ANY auto-aim in the (kz3) matches I've played. You should check yourself for trolling instead of accusing others.
Silly gameAr  +   1548d ago

Actually, Killzone 3 is a bit** on elite. You have to play to find out and you obviously haven't.

Always so quick to call someone a fanboy just because they mention a game on a console you despise.
hassi94  +   1547d ago

hennessey mentioned elite difficulty, this discussion related to story mode.

So the fact that there is no auto aim in multiplayer bears NO relevance to the argument between hennessey and awiseman.

Maybe you should check yourself.
DeadlyFire  +   1547d ago
I agree.

Look at RPG space. More difficult and people crave it with Demon Souls and Dark Souls. Gaming has been to simplified makes some games boring after short time with no challenge and no re-playability.

A few new FPSs in 2011/2012 I think will change that though for the FPS genre. My hope anyway.
JLesinski  +   1548d ago
Interesting opinion article. Hate to say it but I have to agree. There's no skill needed in FPSes anymore, just takes a time commitment.
SixZeroFour  +   1547d ago
wait a sec...isnt time and commitment how you gain skill?
JLesinski  +   1547d ago
I agree that practice does indeed make perfect but what I was trying to say is that games these days only require you to try enough times.
Pandamobile  +   1548d ago
I miss when it actually took some skill and effort to be good at a FPS game.

Valve, make Counter-Strike 2 already :(
Nitrowolf2  +   1548d ago
god yes CS2
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solar  +   1548d ago
hang on....before i comment i need to hide behind this box and regain my health.....errr, ability to type. got it!!!

all we got left panda is Valve to give us a brutal, no noob friendly FPS.
kneon  +   1547d ago
Operation flashpoint is not at all noob friendly. But unless they do a better job on the multiplayer it'll never be counted among the other big FPS franchises.
hassi94  +   1547d ago

But also, Operation Flashpoint may not be nooby but it is utter shit.
Ducky  +   1548d ago
... Why do you miss those days?

I used to play CS regularly many moons ago, then stopped... but now, whenever I feel like playing it, I end up feeling more like a burden to my team. I still end up getting MVP in a round or two, but I'm pretty sure there's about half-a-dozen facepalms from the spectators.

Though, games in general are just getting easier. I still love CS (hence why I go to monthly humiliation sessions by playing it) but I don't think a difficult game like that will get any sales, especially on consoles which is generally a place for leisure rather than competitive gaming.

I still prefer TF2's approach. A low entry-curve with a high skill ceiling. It doesn't take must to shoot rockets with a soldier, but it takes practice to rocket-jump and rain death from the sky. Doesn't take much to burn down an enemy, but deflecting an arrow back to a sniper's forehead requires some training. Etc.

...Then again, TF2 is quite dumbed down when compared to TFClassic. =/
#3.3 (Edited 1548d ago ) | Agree(0) | Disagree(0) | Report | Reply
jashmister  +   1548d ago
People need to play TF2 on consoles, play as scout there is NO auto aim in that (definitely none I can see), it is so awesome.

EDIT: Other than the fact I never get a game on 360 TF2 anymore and I don't have live anymore, scout on PC is still kinda hard, not as hard as 360 tho :3
#3.4 (Edited 1548d ago ) | Agree(0) | Disagree(0) | Report | Reply
Pandamobile  +   1548d ago
Fast movement + slow controller aiming would definitely make that challenging.

That's why the console version of Unreal Tournament 3 has slower movement speeds, lol.
Xfanboy  +   1548d ago
Yes! CS is very challenging online finally learned to control my recoil!!
yarbie1000  +   1548d ago
KZ3 is confusing
PhoenixDevil  +   1548d ago
very interesting point, rationally I completely agree, I want it to be gritty realistic and hard, which is why Killzone 2 was such a joy too me and partially why I'm thinking of not picking up Killzone 3

However my actions sometimes deceive my thoughts as I can play CoD for countless matches often getting the old 'one more round' syndrome and is the reason why I have put so many hours into CoD 4 and MW2. This is where its odd as I can play a single round of killzone and be satisfied, I can play hard and think that what I did was better because it feels harder than CoD but then I'm happy to switch it off - not to say this is always the case sometimes the situations swap.

Interesting, personally rather than see a new direction of FPS I'd rather see the return of RPGs or Action/Adventure games as the main genre as this gen has been dominated by FPS, thoughts anyone ?
xxxAnubisxxx  +   1548d ago
I couldn't agree more. A return to stardom for RPGs would be awesome. Maybe Skyrim is the key...
limewax  +   1548d ago
RPG for the dominant genre, its gaining the needed momentum thanks to mass effects and others, now we need multiple aspects of the RPG to entice people of different tastes
theonlylolking  +   1548d ago
Well when KZ2 went hard on everyone many complained so keep it easy for the normal population of gamers.
bwazy  +   1548d ago
BF3 included? So what they've actually played the game online with 32 enemies and 31 possible team killers on the battlefield? If there keeping true to Bf2 and completely ignore a certain item called "Auto Aim" will be fine...
HK6  +   1548d ago
The title doesn't make sense...

"Shooters Are Getting Too Easy, BF3 Included"

Have they played BF3 already?
xxxAnubisxxx  +   1548d ago
He quoted one of the producers of the game basically saying they are going to dumb it down a bit.... think that's what he's saying.
HK6  +   1548d ago
If they are quoting about the Commander being gone I think it was a well backed decision. If the number of people using it were smaller than those that did then it is a waste of a position. Like in MAG if the OIC does not use any of his abilities it's a huge waste of an OIC.
limewax  +   1548d ago
Its having features removed yes, and the general level of challenge likely wont be as high as on BF2. I hate to admit it but if you give todays gamer BF2 and ask them to beat single player they dont stand a chance. It probably wont be as hard but it will still be the best FPS this year
madara0sama  +   1548d ago
Too easy? Looks like too much noobs for me.
Pwnage2u  +   1548d ago
Because we have all played BF3 already. *rolls eyes*
gravemaker  +   1548d ago
easy? i think CoDs on Veteran are certainly NOT easy
taco_tom237  +   1548d ago
i only had a hard time beating cod classic on veteran the others were easy
SixZeroFour  +   1547d ago
halo reach campaign LASO run aka mythic run is also certainly NOT easy
colonel179  +   1548d ago
COD is ruining FPS! O_O

and the Wii ruined gaming going too casual

and Apple finished ruining it with the iphone and the ipad

and MS ruined it by trying to copying

Sony is ruining it by feeling they should be doing the same thing as everyone else to not feel left out

Journalism is ruined with those biased reviews

In other words, gaming will never be the same as NES, SNES, PS1 and most of PS2 days :(
#12 (Edited 1548d ago ) | Agree(0) | Disagree(0) | Report | Reply
Ducky  +   1548d ago
If you ask me, it's the damned colour televisions which ruined everything.

Gaming used to be about fun, but then when colour game, it brought all the graphic whores who cared more about visuals than gameplay and resulted into the downfall of gaming.
"My game has the colour red in it."
"Oh yea, my system has 8-bit colours. Red, Green and Yellow. How do you like them apples?"

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wooglah  +   1548d ago
I went back to Day of Defeat Source. No perks, no superhuman speed or health...
Too bad Enemy Territory is gone for good. Man, I loved that Siwa Oasis map.
spike  +   1547d ago
I'm glad games are getting easier. Who the hell passed Grand Theft Auto 4. That game was hard for me to complete. But I beat Red Dead Redemption with no worries. All games should have a difficulty setting on them.
gcolley  +   1547d ago
BF3 is all about the multiplayer.
pcz  +   1547d ago
its all about making the GAME fun
true they may have made games easier but isnt the point in playing a game that you have fun?

remember back in the 8 bit days.. no saves on some games.. so you had to complete the game in one sitting.. that wasnt fun! it was a technical limitation. adding save points doesnt make the game less fun.

auto aiming does actually help in this hd age.. where you are shooting people from 300 yards away and can barely see them.. it locks on and so makes an impossible shot-possible. also, the limitation of a control pad hinders the playability. with mouse/pointer control you wouldnt need a lock on.

its like the old v new resident evil argument. the old was stupidly hard.. and not even hard because of genuine challenge.. but because of limitations of control. fans would justify shit controls by saying they were 'part of the gameplay,' but its quite apparent with hindsight that isnt true- the controls were just terrible.

In the new resident evil (4/5) you see how the game is more playable with a revised control scheme.. but people say it ruins the 'survival' element. I think its just a problem with balance, devs need to get the balance right between challenge and keeping the game fun. new resident evil wins for me because it is more of a game, its fun. old resident evil just beats you down. so yes, easier games give an over all better experience.

i wouldnt say gaming has become easier, it has become more streamlined and fun!
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