The author of Game Design: Theory And Practice on morality in games and how its considered inclusion can elevate them.
Edge: This week, we've asked the speakers of some of the most promising sessions at next week's Game Developers Conference to write for us about their presentations. Richard Rouse III is a game designer and writer at Ubisoft Montreal, currently working on an unannounced project. Previously, he worked as director of game design at Midway where he consulted on titles such as Stranglehold, Wheelman and This Is Vegas, following a stint as creative director at developer Surreal Software. Rouse is also the author of Game Design: Theory & Practice.