Guerrilla Games has observed that environments in the first half of its Killzone 2 lacked variety, something it's strived to improve in the third game of the series.
I actually liked the darker theme of kz2 it was fine!
The carrier scene BLEW MY MIND!
I disagree not every game needs to have variety, for that we have other games
What the..? On topic: Yeah... Killzone 2 IS of the citiest game I've ever played. Very urban.
AH an URBAN! http://www.youtube.com/watc... go to 1:14
but I like urban warfare
Its good that Killzone 3 has more variety i.e. jungle, deserty wasteland, space and polar locations but KZ2 being more urban is what made it dark and gritty which is just as good.
All I know is GG needs to put two maps from KZ2 into KZ3. The train map and Beachhead. Those two boards were both DLC, but they were the best maps to play on for me. Also, maybe the map where the nuclear explosion went off every 10min and you had to hide inside to not get killed. That one too GG. :)
I just finished playing through Killzone 2 today in preparation for KZ3 and although I like the "urban" setting, it does get kinda samey with only one or 2 levels where it's not "urban".
The urban look suited KZ2 perfect IMO. I liked the look. Certain looks suit certain games for that time. Gears had a gritty look and it suits it. KZ2 had a gritty urban look and it looked great.
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