Kotaku: You think Nintendo characters, and you think kid's stuff. Big eyes, cute haircuts, cuddly creations that couldn't scare a baby. But there is one character the company created that, even as an adult, scares the crap out of me.
And that's the ReDead.
Why? It's not for their looks. Sure, these guys look ghastly, particularly the Ocarina version's concept art (see above), and the Wind Waker ReDeads goofy grin and red eyes do not a pleasant character make. But there's nothing particularly terrifying about a mummified corpse. That's been seen - and done - a million times before.
It's not for their behaviour, either.
No, what makes the ReDead the scariest enemy Nintendo has ever made - and that I've ever faced in a video game - is that sound. That indescribable, inhuman shriek they let loose when they detect you and prepare to attack. It's bone-chilling. So paralysing is it that, mirroring the effect it generates in the player upon first encountering it, Nintendo had Link freeze in place when he hears it, unable to move and leaving him stuck and forced to watch the ReDead approach, one slow step at a time, to take a bite out of his skull.