The 'miserable failure' of an excuse for a storyline scores Killzone 3 below Bulletstorm in the weekly reviews on Orange.co.uk/Games. Thankfully everything else about the FPS does enough to score it a respectable 8/10.
You know what else is a miserable failure?, my Orange phone contract. I have not been able to call my girlfriend in her house for 12 months now because Orange won't spend the money to put up another phone mast in one of the most busy areas of London. I have contacted them numerous times and they do nothing. There is a whole website set up just for people to say how shit Orange mobile is. So before Orange want to call something a miserable failure they should look in the mirror.
Wait a darn moment...A phone company is reviewing games?
Why not? MSN do: http://games.uk.msn.com/
SO they liked it but for the 'miserable failure' of the story... KILLZONE 3's story is the equivalent of Dunkirk, with political intrigue thrown in for additional depth. This narrative plays out clearly and in an interesting way, so how is that a "miserable failure"? Oh stuff it, the narrow-minded haters will use this (otherwise positive) review as yet more reason to spew their vitriol. I'm off to play KZ3 now... it's magnificent to behold and a dream to play (and the story's pretty damn epic).
I agree its magnificent to behold and well good to play...I wont call it dreamy. And I definitely wont agree on the story being pretty damn epic. The story is far from epic.
The story is not epic, just the OTT action scenes are. But anyway... Who really plays any FPS for the story these days? It only really ever serves as a reason to otherwise mindlessly shoot stuff (which is awesome fun in Killzone 3, I might add)
SMALL SPOILER IN THIRD PARAGRAPH loved the story. also, winstone and mcdowell did a great job..... as well as the guy who voiced narville. i'm enjoying the game a lot! my only gripe? flying around in space at the end - for me, the KZ series has always been about visceral, nasty, intense ground combat. i'd liked the final battle to have been something like that. also - the end was VERY abrupt - who WAS that guy that the helghast soldier welcomed home? it had to be stahl, right? and what of the planet? are they going to attack earth? there had BETTER be KZ4 sooner rather than later to give us some answers.
Only got my copy today so haven't finished it yet (just completed the Kazan Jungle area... beautiful!) but I did know about the section you mentioned. And I love the character of Stahl.. he's not even in the military yet is one of the most dangerous & devious characters I've encountered in the KZ universe. I sincerely hope he somehow survives to make a return. And the voice work is excellent, from just about everyone. God knows, I could never be a game reviewer - Gratuitous nastiness just isn't in my character.
I agree the story is a miserable failure. But other fps games are not very well known for brilliant stories either. Move control is a bit awkward - not because of Move - but because of the DS3 control combination. I don't have a Nav controller yet. But it got me thinking how I would REALLY like to use Move control on a fps. Now please give me comments as I think this will work well. Two Move controllers. One for navigating the character. Use like a flight stick. Tilt forward to walk - further to run. Left and right - obvious. Buttons for crouch, lie, cover. Second Move controller as is for weapons. I think a control scheme like this will be intuitive and very natural.
"The 'miserable failure' of an excuse for a storyline" Really? Just, really? More childish trash talking about a game they probably haven't even actually played for themselves. Well, I'm not missing out. I'm enjoying the game. They can be miserable all day long for all I care. By the way, that has to be the most ill informed, short, and miserably failed review I've ever read.
Look at Amazon user reviews those don't lie.
bubbles lol amazon reviews are done from people who play the game properly.
Good point - Those are from actual everyday gamers like you and me; people who have no agenda and no thumb stuck so far up their backsides as to not recognise an acomplished game if it smacked them in the mush.
The story isnt bad compared to other fpses and it has some great cutscenes. Any reviewer who gives this a 8.5 or lower has his own little agenda and thats just bashing and nitpicking on a franchise that made game journalist look like a bunch of fools.
exactly, cast your mind back to pre killzone2 launch, thats cg those arent in game graphics , blah blah. then it launched and proved all those naysayers wrong and left them with egg on their faces. fast forward kz3 , have to get it down on something else cos graphics arguement isnt gonna cut it anymore so they nitpick for things just to find fault. killzone fans know what its like and will enjoy the game . i know i am. am i a sony fan ? hell yes but that doesnt stop me enjoying others but this knocking down points cos its a sony exclusive is just got to the point of being rediculous especially when so many people can see that the tripe they are writing just isnt true. ah well hopefully gamers will wise up someday and stop being such corporate licks .
Nobody downplayed COD:MW2 for its illogical and idiotic storyline. A global war because they found one dead American, riiight. Suddenly, it's what matters in shooters. Hypocrites.
Don't forget the fact about an American taking part in a ruthless terrorist act in the airport scene.
MW2 was downplayed for it's ridiculous story too. Just check IGN's review. Though I've no clue how they can mark Bulletstorm higher just because of story. O.o
They gave MW2 a 9.5/10. You call that downplaying?
How about broken online? It should go under "Lasting appeal", I think. Oh, there's a perfect 10. Low-res graphics? Oh, there's a perfect 10 too! Less than 5 hours of campaign and stupid story? Oh, there's 8.5! I see 9.5 score and "Amazing" next to it. I spit on them.
> Original argument: No-one downplayed MW2 for it's story - I just showed one example where it did get criticized. I can show you more. Many reviewers complained about MW2's story (and its single-player in general) and it did affect its overall score. That's all there is to it. As for IGN, they gave it an overall higher score because they thought the multiplayer (along with spec-ops) worked as its saving grace. At the time, it was fun. Not many had the clairvoyance to predict how the MP quality would be affected in the future. That being said, it was over-rated, but meh, that's not really the point.
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