There is much more to Portal than simple puzzles and a funny-sounding artificial intelligence with a mean streak. Valve knows how to deliver great narrative and story.
Lesson: You don't need to make a 10+ hour game to make a really good story You don't need cutscenes to tell a story.
Hmmm I just realized Portal didn't have a cutscene. As a matter of fact, do any Valve games?
hhhhhhmmmmmmm....dont think so but look. THE COMPANION CUBE.
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