A Valley Without Wind Progress Report 3: Shadows, Traps and Particles... Oh My!

Arcen Games is excited to pass along the latest media and developments for A Valley Without Wind, a procedurally-generated action-adventure game that takes place in an ever-expanding world. Much has been added since last week, with AVWW now boasting a new Junkyard area, the addition of shadows, and more robust particle effects; but wait...there's more!

The HUD has been introduced along with an inventory that allows the collection of scrap and other new objects. The bear trap--the game's first trap-- new spells, tweaked Skelebot behavior and a spell targeting system have been implemented as well. Not to mention a new story reveal that won't spoil anything, but should get the synapses firing.

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