After many delays Two Worlds 2 is finally almost with us here in the UK. The original Two Worlds launched in 2007 on the Xbox 360 and PC, and was met with a generally negative response critically. Many gamers however, including myself, found it to be a true diamond in the rough. Developed by Reality Pump and published by Topware Interactive and Zuxxez Entertainment Two Worlds 2 aims to improve on almost every aspect of its predecessor. Featuring a huge 30-40 hour singleplayer campaign, competitive and cooperative multiplayer modes, an interesting village mode and a robust magic system, it really does sound like the complete RPG package. But does it live up to expectations?