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Games that Pushed the Limits of the Super Nintendo

In the 8-bit and 16-bit eras, Nintendo was notorious for dragging out the life-cycles of their consoles, which gave developers plenty of time to perfect their programming and graphical techniques to make the most of the hardware.

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ATiElite2473d ago

I traded my Sega Genesis for a SNES and this game as it was like the 2nd coming.....

Street Fighter 2

Mode 7 in Star Fox was AWESOME!!

Iroquois_Pliskin2473d ago

Too bad Snake's revenge was bad.

Big_Dom2473d ago

Star Fox didn't use Mode 7 apart from it's map screen. It used actual polygons that the system wasn't thought to be capable of via the FX chip.

Kon2473d ago ShowReplies(2)
ForROME2473d ago

Great article - good one for the memories

Bathyj2473d ago

I was about to say No one ever mentions Aliens 3 but there it is as an Honourable Mention. Great FKN game.

The sound was awesome along with the detailed 2D parallax (I believe it was called) backgrounds, which really gave it a sense of depth.

Plus having the Assault Rifle with Grenade Launcher and Flamethrower all available without switching weapons was like an Aliens fans wet dream. All that was missing was the duct tape.

ForROME2473d ago

Def a BA game bro I jammed on that game many time - Still waiting for Gear Box to get Alien Colonial Marines going

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