What Borderlands 2 Needs To Be A Success


"If you didn’t hear, Borderlands 2 was sort of revealed by Gearbox Software leader Randy Pitchford in a conversation; if that’s not good enough for you, they filed a trademark on the name ‘Borderworlds‘ a while back. It may be unconfirmed, but a sequel is definitely on its way.

"While this is all good and exciting, this immediately brings to mind what they’ll do next.

"Details are nonexistent at this point, but this is what we want Gearbox to present to us on our second looting-spree of Pandora (if that’s even the setting this time)."

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Proeliator2659d ago

If all of those things make it into the game, then Borderlands 2 (or whatever they decide to call it) will definitely be one of my most played games.

I just bet they're going to load it full of Duke Nukem references and cameos...

Yi-Long2659d ago

... DLC-milking. Which was the reason why I never picked the first game up, and by now so much time has passed by that I doubt I'll ever will pick it up (GOTY).

Proeliator2659d ago

The original title was NEVER milked! Every single DLC was great (except maybe Mad Moxxi's).

If "milked" means four great pieces of DLC, then by Jove Borderlands was milked.

NukaCola2659d ago

I am getting it regardless, but I would love it if I could import my B-Lands 1 file over to the sequel. Borderlands was a really good game and the online/offline was solid as hell.

DanSolo2659d ago

I enjoyed Borderlands, but I wouldn't say it was a REALLY good game, more a decent game with tons of untapped potential!

gaminoz2659d ago

How well did the original sell?

Regardless, they obviously believe they are on a winner and that means....sequels!

despair2659d ago

I believe it sold better than they expected. So thats good right there.

Proeliator2659d ago

It sold roughly 3 million.

Stealth20k2659d ago

actually it wasnt revealed in fact the original fake leak was reputed from the developers

BattleAxe2659d ago

It needs to have a better selection of weapons in the next one.

XboxOZ3602659d ago (Edited 2659d ago )

A 'bigger' selection . . .it had a huge selection. You call a selection on possible manufactured/customized weapons of 17,750,000 not enough - shezzzesss . . . are you guys spoilt or what.

From Gearbox "According to Gearbox, there are over 17,750,000 different variations of weapons, as of release. The game uses a procedural process to generate its various guns in certain classes, such as handguns, shotguns, assault rifles, sniper rifles, and more, but with many variations of firing speed, reload speed, damage type and more."

You have to remember, the period in which Borderlands is set is in a time where the ppl had to make do with what they found in order to create weapons, not go and buy a new SAW or AK47 off the shelves at walmart etc.

It's about creating your OWN weapons, not getting standard issue stuff. That's the whole 'concept' of the game -

BattleAxe2659d ago

They all looked the same to me.

XboxOZ3602659d ago

SO you saw all possible 17 odd million of the creations did you? I think not, not even Gearbox said they could make them all, I interviewed Randy Pitchford while he was here in Australia just prior to the games release.

He said the crew could spend a year and not create all the weapons possible, and all would have a unique ability or style.

Truth is, gamers these days a bone lazy, and want everything done for them.

You'd never make a game designer that's for sure. The idea is about creating a concept that 'allows gamers the ability to create what THEY want, not what the studio forces on them'

If you make the correct selection of add-ons, you can make some very formidable weaponry.

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